void GetAssignment() { matchmakingController.StartGetAssignment(MatchmakingRequest.Players[0].Id, OnSuccess, OnError); State = MatchmakingState.Searching; Debug.Log(State); }
void GetAssignment() { matchmakingController.StartGetAssignment(player, OnSuccess, OnError); State = MatchmakingState.Searching; Debug.Log(State); }