internal void Dispatch(EventBase evt, [NotNull] IPanel panel, DispatchMode dispatchMode) { evt.MarkReceivedByDispatcher(); if (evt.eventTypeId == IMGUIEvent.TypeId()) { Event e = evt.imguiEvent; if (e.rawType == EventType.Repaint) { return; } } if (dispatchImmediately || (dispatchMode == DispatchMode.Immediate)) { ProcessEvent(evt, panel); } else { evt.Acquire(); m_Queue.Enqueue(new EventRecord { m_Event = evt, m_Panel = panel, m_StackTrace = panel is BaseVisualElementPanel p && p.panelDebug != null && p.panelDebug.hasAttachedDebuggers ? new StackTrace() : null });
internal void Dispatch(EventBase evt, [NotNull] IPanel panel, DispatchMode dispatchMode) { evt.MarkReceivedByDispatcher(); if (evt.eventTypeId == IMGUIEvent.TypeId()) { Event e = evt.imguiEvent; if (e.rawType == EventType.Repaint) { return; } } if (dispatchImmediately || (dispatchMode == DispatchMode.Immediate)) { ProcessEvent(evt, panel); } else { evt.Acquire(); m_Queue.Enqueue(new EventRecord { m_Event = evt, m_Panel = panel }); } }
internal void Dispatch(EventBase evt, IPanel panel, DispatchMode dispatchMode) { evt.MarkReceivedByDispatcher(); bool flag = evt.eventTypeId == EventBase <IMGUIEvent> .TypeId(); if (flag) { Event imguiEvent = evt.imguiEvent; bool flag2 = imguiEvent.rawType == EventType.Repaint; if (flag2) { return; } } bool flag3 = this.dispatchImmediately || dispatchMode == DispatchMode.Immediate; if (flag3) { this.ProcessEvent(evt, panel); } else { evt.Acquire(); this.m_Queue.Enqueue(new EventDispatcher.EventRecord { m_Event = evt, m_Panel = panel }); } }