internal VisualElement RecomputeTopElementUnderPointer(Vector2 pointerPos, EventBase triggerEvent) { VisualElement element = Pick(pointerPos); m_TopElementUnderPointers.SetElementUnderPointer(element, triggerEvent); return(element); }
void SetElementUnderPointer(VisualElement newElementUnderPointer, int pointerId, Vector2 pointerPos) { m_TopElementUnderPointers.SetElementUnderPointer(newElementUnderPointer, pointerId, pointerPos); }
void SetElementUnderPointer(VisualElement newElementUnderPointer, int pointerId) { m_TopElementUnderPointers.SetElementUnderPointer(newElementUnderPointer, pointerId); }