private void PerformLayoutControl(RectTransform rect, UnityAction <Component> action) { if ((UnityEngine.Object)rect == (UnityEngine.Object)null) { return; } List <Component> componentList = ListPool <Component> .Get(); rect.GetComponents(typeof(ILayoutController), componentList); LayoutRebuilder.StripDisabledBehavioursFromList(componentList); if (componentList.Count > 0) { for (int index = 0; index < componentList.Count; ++index) { if (componentList[index] is ILayoutSelfController) { action(componentList[index]); } } for (int index = 0; index < componentList.Count; ++index) { if (!(componentList[index] is ILayoutSelfController)) { action(componentList[index]); } } for (int index = 0; index < rect.childCount; ++index) { this.PerformLayoutControl(rect.GetChild(index) as RectTransform, action); } } ListPool <Component> .Release(componentList); }
private void PerformLayoutControl(RectTransform rect, UnityAction <Component> action) { if (!(rect == null)) { List <Component> list = ListPool <Component> .Get(); rect.GetComponents(typeof(ILayoutController), list); LayoutRebuilder.StripDisabledBehavioursFromList(list); if (list.Count > 0) { for (int i = 0; i < list.Count; i++) { if (list[i] is ILayoutSelfController) { action(list[i]); } } for (int j = 0; j < list.Count; j++) { if (!(list[j] is ILayoutSelfController)) { action(list[j]); } } for (int k = 0; k < rect.childCount; k++) { this.PerformLayoutControl(rect.GetChild(k) as RectTransform, action); } } ListPool <Component> .Release(list); } }
private static bool ValidController(RectTransform layoutRoot, List <Component> comps) { if ((UnityEngine.Object)layoutRoot == (UnityEngine.Object)null) { return(false); } layoutRoot.GetComponents(typeof(ILayoutController), comps); LayoutRebuilder.StripDisabledBehavioursFromList(comps); return(comps.Count > 0); }
private static bool ValidLayoutGroup(RectTransform parent, List <Component> comps) { if ((UnityEngine.Object)parent == (UnityEngine.Object)null) { return(false); } parent.GetComponents(typeof(ILayoutGroup), comps); LayoutRebuilder.StripDisabledBehavioursFromList(comps); return(comps.Count > 0); }
private static bool ValidController(RectTransform layoutRoot, List <Component> comps) { bool result; if (layoutRoot == null) { result = false; } else { layoutRoot.GetComponents(typeof(ILayoutController), comps); LayoutRebuilder.StripDisabledBehavioursFromList(comps); bool flag = comps.Count > 0; result = flag; } return(result); }
private static bool ValidLayoutGroup(RectTransform parent, List <Component> comps) { bool result; if (parent == null) { result = false; } else { parent.GetComponents(typeof(ILayoutGroup), comps); LayoutRebuilder.StripDisabledBehavioursFromList(comps); bool flag = comps.Count > 0; result = flag; } return(result); }
private void PerformLayoutCalculation(RectTransform rect, UnityAction <Component> action) { if (!(rect == null)) { List <Component> list = ListPool <Component> .Get(); rect.GetComponents(typeof(ILayoutElement), list); LayoutRebuilder.StripDisabledBehavioursFromList(list); if (list.Count > 0 || rect.GetComponent(typeof(ILayoutGroup))) { for (int i = 0; i < rect.childCount; i++) { this.PerformLayoutCalculation(rect.GetChild(i) as RectTransform, action); } for (int j = 0; j < list.Count; j++) { action(list[j]); } } ListPool <Component> .Release(list); } }
private void PerformLayoutCalculation(RectTransform rect, UnityAction <Component> action) { if ((UnityEngine.Object)rect == (UnityEngine.Object)null) { return; } List <Component> list = ListPool <Component> .Get(); rect.GetComponents(typeof(ILayoutElement), list); LayoutRebuilder.StripDisabledBehavioursFromList(list); if (list.Count > 0) { for (int index = 0; index < rect.childCount; ++index) { this.PerformLayoutCalculation(rect.GetChild(index) as RectTransform, action); } for (int index = 0; index < list.Count; ++index) { action(list[index]); } } ListPool <Component> .Release(list); }