static public int get_useGraphicAlpha(IntPtr l) { try { UnityEngine.UI.Extensions.NicerOutline self = (UnityEngine.UI.Extensions.NicerOutline)checkSelf(l); pushValue(l, self.useGraphicAlpha); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int get_effectDistance(IntPtr l) { try { UnityEngine.UI.Extensions.NicerOutline self = (UnityEngine.UI.Extensions.NicerOutline)checkSelf(l); pushValue(l, self.effectDistance); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { UnityEngine.UI.Extensions.NicerOutline o; o = new UnityEngine.UI.Extensions.NicerOutline(); pushValue(l, o); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_effectDistance(IntPtr l) { try { UnityEngine.UI.Extensions.NicerOutline self = (UnityEngine.UI.Extensions.NicerOutline)checkSelf(l); UnityEngine.Vector2 v; checkType(l, 2, out v); self.effectDistance = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int ModifyMesh(IntPtr l) { try { UnityEngine.UI.Extensions.NicerOutline self = (UnityEngine.UI.Extensions.NicerOutline)checkSelf(l); UnityEngine.UI.VertexHelper a1; checkType(l, 2, out a1); self.ModifyMesh(a1); return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_useGraphicAlpha(IntPtr l) { try { UnityEngine.UI.Extensions.NicerOutline self = (UnityEngine.UI.Extensions.NicerOutline)checkSelf(l); bool v; checkType(l, 2, out v); self.useGraphicAlpha = v; return(0); } catch (Exception e) { return(error(l, e)); } }