public static void Load() { if (chInfo == null) { var p = SeqenceUtil.chpath; chInfo = AssetDatabase.LoadAssetAtPath <CharacterInfo>(p); } }
public static void Load() { if (chInfo == null) { var p = "Assets/timeline/Editor/StyleSheets/CharacterInfo.asset"; chInfo = AssetDatabase.LoadAssetAtPath <CharacterInfo>(p); } }