public void Controls_CanFindControlsInSetupByPath() { var setup = new InputDeviceBuilder("Gamepad"); Assert.That(setup.TryGetControl("leftStick"), Is.TypeOf <StickControl>()); Assert.That(setup.TryGetControl("leftStick/x"), Is.TypeOf <AxisControl>()); Assert.That(setup.TryGetControl("leftStick/y"), Is.TypeOf <AxisControl>()); Assert.That(setup.TryGetControl("leftStick/up"), Is.TypeOf <ButtonControl>()); }