public static List <UnityEngine.Rendering.ReflectionProbeBlendInfo> GetList(ref List <UnityEngine.Rendering.ReflectionProbeBlendInfo> rList, long L, int nIndex) { try { long VM = FCLibHelper.fc_get_vm_ptr(L); if (rList == null) { rList = new List <UnityEngine.Rendering.ReflectionProbeBlendInfo>(); } else { rList.Clear(); } long ptr = FCLibHelper.fc_get_param_ptr(L, nIndex); int nArraySize = FCLibHelper.fc_get_array_size(ptr); for (int i = 0; i < nArraySize; ++i) { long item_ptr = FCLibHelper.fc_get_array_node_temp_ptr(VM, ptr, i); UnityEngine.Rendering.ReflectionProbeBlendInfo item = FCGetObj.GetObj <UnityEngine.Rendering.ReflectionProbeBlendInfo>(item_ptr); rList.Add(item); } } catch (Exception e) { Debug.LogException(e); } return(rList); }
static public int constructor(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.Rendering.ReflectionProbeBlendInfo o; o = new UnityEngine.Rendering.ReflectionProbeBlendInfo(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static public int constructor(IntPtr l) { try { UnityEngine.Rendering.ReflectionProbeBlendInfo o; o=new UnityEngine.Rendering.ReflectionProbeBlendInfo(); pushValue(l,true); pushValue(l,o); return 2; } catch(Exception e) { return error(l,e); } }
static public int constructor(IntPtr l) { try { UnityEngine.Rendering.ReflectionProbeBlendInfo o; o = new UnityEngine.Rendering.ReflectionProbeBlendInfo(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { UnityEngine.Rendering.ReflectionProbeBlendInfo o; o = new UnityEngine.Rendering.ReflectionProbeBlendInfo(); pushValue(l, o); return(1); } catch (Exception e) { LuaDLL.luaL_error(l, e.ToString()); return(0); } }
public static int constructor(IntPtr l) { try { UnityEngine.Rendering.ReflectionProbeBlendInfo o; o=new UnityEngine.Rendering.ReflectionProbeBlendInfo(); pushValue(l,o); return 1; } catch(Exception e) { LuaDLL.luaL_error(l, e.ToString()); return 0; } }
static int _CreateUnityEngine_Rendering_ReflectionProbeBlendInfo(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 0); UnityEngine.Rendering.ReflectionProbeBlendInfo obj = new UnityEngine.Rendering.ReflectionProbeBlendInfo(); LuaScriptMgr.PushValue(L, obj); return 1; }