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C# (CSharp) UnityEngine.Rendering AsyncGPUReadbackRequest.GetDepth_Injected示例
编程语言:
C# (CSharp)
命名空间/包名称:
UnityEngine.Rendering
类/类型:
AsyncGPUReadbackRequest
方法/功能:
GetDepth_Injected
hotexamples.com的示例:
1
C# (CSharp) UnityEngine.Rendering AsyncGPUReadbackRequest.GetDepth_Injected - 已找到1个示例
。这些是从开源项目中提取的最受好评的
UnityEngine.Rendering.AsyncGPUReadbackRequest.GetDepth_Injected
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
SetScriptingCallback(16)
CreateSafetyHandle(1)
CreateSafetyHandle_Injected(1)
GetData(1)
GetDataRaw_Injected(1)
GetDepth_Injected(1)
GetHeight_Injected(1)
GetLayerCount_Injected(1)
GetLayerDataSize_Injected(1)
GetSafetyHandle_Injected(1)
GetWidth_Injected(1)
HasError_Injected(1)
IsDone_Injected(1)
SetScriptingCallback_Injected(1)
Update_Injected(1)
WaitForCompletion_Injected(1)
常用方法
SetScriptingCallback (16)
CreateSafetyHandle (1)
CreateSafetyHandle_Injected (1)
GetData (1)
GetDataRaw_Injected (1)
GetDepth_Injected (1)
GetHeight_Injected (1)
GetLayerCount_Injected (1)
GetLayerDataSize_Injected (1)
GetSafetyHandle_Injected (1)
常用方法
GetWidth_Injected (1)
HasError_Injected (1)
IsDone_Injected (1)
SetScriptingCallback_Injected (1)
Update_Injected (1)
WaitForCompletion_Injected (1)
示例#1
0
显示文件
文件:
AsyncGPUReadbackRequest.cs
项目:
anningwithv/URPSourceCodeLearn
private int GetDepth() { return(AsyncGPUReadbackRequest.GetDepth_Injected(ref this)); }
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