public static AsyncGPUReadbackRequest Request(GraphicsBuffer src, Action <AsyncGPUReadbackRequest> callback = null) { AsyncGPUReadbackRequest result = AsyncGPUReadback.Request_Internal_GraphicsBuffer_1(src, null); result.SetScriptingCallback(callback); return(result); }
public unsafe static AsyncGPUReadbackRequest RequestIntoNativeSlice <T>(ref NativeSlice <T> output, GraphicsBuffer src, Action <AsyncGPUReadbackRequest> callback = null) where T : struct { AsyncRequestNativeArrayData asyncRequestNativeArrayData = AsyncRequestNativeArrayData.CreateAndCheckAccess <T>(output); AsyncGPUReadbackRequest result = AsyncGPUReadback.Request_Internal_GraphicsBuffer_1(src, &asyncRequestNativeArrayData); result.SetScriptingCallback(callback); return(result); }