public void Release() { RuntimeUtilities.Destroy(m_AmbientOnlyAO); m_AmbientOnlyAO = null; }
void DestroyDebugOverlayTarget() { RuntimeUtilities.Destroy(debugOverlayTarget); debugOverlayTarget = null; }
public override void Release() { RuntimeUtilities.Destroy(m_InternalSpectralLut); m_InternalSpectralLut = null; }
public override void Release() { RuntimeUtilities.Destroy(m_GrainLookupRT); m_GrainLookupRT = null; m_SampleIndex = 0; }
public void Release() { RuntimeUtilities.Destroy(m_Result); m_Result = null; }
public void Destroy() { RuntimeUtilities.Destroy(m_RT); m_RT = null; }