public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData)
        {
            var commandBuffer = CommandBufferPool.Get(nameof(InstanceSegmentationUrpPass));

            m_InstanceSegmentationPass.Execute(context, commandBuffer, renderingData.cameraData.camera, renderingData.cullResults);
            CommandBufferPool.Release(commandBuffer);
        }
 protected override void Execute(ScriptableRenderContext renderContext, CommandBuffer cmd, HDCamera hdCamera, CullingResults cullingResult)
 {
     CoreUtils.SetRenderTarget(cmd, targetTexture, ClearFlag.All);
     m_InstanceSegmentationCrossPipelinePass.Execute(renderContext, cmd, hdCamera.camera, cullingResult);
 }