// Use this for initialization void Start() { mynetworktest = GameObject.Find("network bla").GetComponent<networktest>(); }
// Use this for initialization void Start() { mytest = GameObject.Find("networkController").GetComponent<networktest>(); mycustomNetworkManager = GameObject.Find("networkController").GetComponent<customNetworkManager>(); mymage = mage.no_one; isSelect = false; isMoving = false; startingPos = new Vector3[3]; for(int i=0;i<startingPos.Length;i++) { startingPos[i] = allCharacter[i].transform.position; } }