public void Dispose()
        {
            bool flag = this.m_Ptr != IntPtr.Zero;

            if (flag)
            {
                ConnectionSimulatorConfigInternal.InternalDestroy(this.m_Ptr);
                this.m_Ptr = IntPtr.Zero;
            }
        }
        protected virtual void Dispose(bool disposing)
        {
            bool flag = this.m_Ptr != IntPtr.Zero;

            if (flag)
            {
                ConnectionSimulatorConfigInternal.InternalDestroy(this.m_Ptr);
                this.m_Ptr = IntPtr.Zero;
            }
            GC.SuppressFinalize(this);
        }