public void DropConnection() { DropConnectionRequest dropReq = new DropConnectionRequest(); dropReq.networkId = _networkID; dropReq.nodeId = _nodeID; matchMaker.DropConnection(dropReq, OnConnectionDrop); }
// Start to drop a connection from a match internal Coroutine DropConnection(DropConnectionRequest req, BasicResponseDelegate callback) { if (callback == null) { Debug.Log("callback supplied is null, aborting DropConnection Request."); return(null); } Uri uri = new Uri(baseUri, "/json/reply/DropConnectionRequest"); Debug.Log("MatchMakingClient DropConnection :" + uri); var data = new WWWForm(); data.AddField("version", UnityEngine.Networking.Match.Request.currentVersion); data.AddField("projectId", Application.cloudProjectId); data.AddField("sourceId", Utility.GetSourceID().ToString()); data.AddField("accessTokenString", Utility.GetAccessTokenForNetwork(req.networkId).GetByteString()); data.AddField("domain", req.domain); data.AddField("networkId", req.networkId.ToString()); data.AddField("nodeId", req.nodeId.ToString()); data.headers["Accept"] = "application/json"; var client = UnityWebRequest.Post(uri.ToString(), data); return(StartCoroutine(ProcessMatchResponse <DropConnectionResponse, BasicResponseDelegate>(client, OnDropConnection, callback))); }
internal Coroutine DropConnection(DropConnectionRequest req, NetworkMatch.BasicResponseDelegate callback) { Coroutine result; if (callback == null) { UnityEngine.Debug.Log("callback supplied is null, aborting DropConnection Request."); result = null; } else { Uri uri = new Uri(this.baseUri, "/json/reply/DropConnectionRequest"); UnityEngine.Debug.Log("MatchMakingClient DropConnection :" + uri); WWWForm wWWForm = new WWWForm(); wWWForm.AddField("version", Request.currentVersion); wWWForm.AddField("projectId", Application.cloudProjectId); wWWForm.AddField("sourceId", Utility.GetSourceID().ToString()); wWWForm.AddField("accessTokenString", Utility.GetAccessTokenForNetwork(req.networkId).GetByteString()); wWWForm.AddField("domain", req.domain); wWWForm.AddField("networkId", req.networkId.ToString()); wWWForm.AddField("nodeId", req.nodeId.ToString()); wWWForm.headers["Accept"] = "application/json"; WWW client = new WWW(uri.ToString(), wWWForm); result = base.StartCoroutine(this.ProcessMatchResponse <DropConnectionResponse, NetworkMatch.BasicResponseDelegate>(client, new NetworkMatch.InternalResponseDelegate <DropConnectionResponse, NetworkMatch.BasicResponseDelegate>(this.OnDropConnection), callback)); } return(result); }
public Coroutine DropConnection(NetworkID netId, NodeID dropNodeId, ResponseDelegate <BasicResponse> callback) { DropConnectionRequest req = new DropConnectionRequest { networkId = netId, nodeId = dropNodeId }; return(this.DropConnection(req, callback)); }
public void LeaveMatch() { if (this.matchCreated) { NetworkManager.singleton.matchMaker.DestroyMatch ((NetworkID)this.joinedMatchNetworkID, OnDestroyMatch); } else{ DropConnectionRequest dropRequest = new DropConnectionRequest (); dropRequest.networkId = (NetworkID)this.joinedMatchNetworkID; dropRequest.nodeId = (NodeID)this.joinedMatchNodeId; NetworkManager.singleton.matchMaker.DropConnection (dropRequest, OnConnectionDrop); } }
public Coroutine DropConnection(DropConnectionRequest req, NetworkMatch.ResponseDelegate <BasicResponse> callback) { Uri uri = new Uri(this.baseUri, "/json/reply/DropConnectionRequest"); UnityEngine.Debug.Log((object)("MatchMakingClient DropConnection :" + (object)uri)); WWWForm form = new WWWForm(); form.AddField("projectId", Application.cloudProjectId); form.AddField("sourceId", Utility.GetSourceID().ToString()); form.AddField("appId", Utility.GetAppID().ToString()); form.AddField("accessTokenString", Utility.GetAccessTokenForNetwork(req.networkId).GetByteString()); form.AddField("domain", 0); form.AddField("networkId", req.networkId.ToString()); form.AddField("nodeId", req.nodeId.ToString()); form.headers["Accept"] = "application/json"; return(this.StartCoroutine(this.ProcessMatchResponse <BasicResponse>(new WWW(uri.ToString(), form), callback))); }
public Coroutine DropConnection(DropConnectionRequest req, ResponseDelegate <BasicResponse> callback) { Uri uri = new Uri(baseUri, "/json/reply/DropConnectionRequest"); Debug.Log("MatchMakingClient DropConnection :" + uri); WWWForm wWWForm = new WWWForm(); wWWForm.AddField("projectId", Application.cloudProjectId); wWWForm.AddField("sourceId", Utility.GetSourceID().ToString()); wWWForm.AddField("appId", Utility.GetAppID().ToString()); wWWForm.AddField("accessTokenString", Utility.GetAccessTokenForNetwork(req.networkId).GetByteString()); wWWForm.AddField("domain", 0); wWWForm.AddField("networkId", req.networkId.ToString()); wWWForm.AddField("nodeId", req.nodeId.ToString()); wWWForm.headers["Accept"] = "application/json"; WWW client = new WWW(uri.ToString(), wWWForm); return(StartCoroutine(ProcessMatchResponse(client, callback))); }
private void cleanUpMatchAndSwitchState(State state) { if (match != null) { OffAllUI(); // if match is active, we only switch to new state on callbacks, otherwise, they may be cancelled. nextState = state; if (isMatchCreator) { Debug.Log ("isMatchCreator, DestroyMatch"); networkLobbyManager.matchMaker.DestroyMatch ((NetworkID)networkId, OnDestroyMatch); } else{ Debug.Log ("not isMatchCreator, DropConnection"); DropConnectionRequest dropReq = new DropConnectionRequest (); dropReq.networkId = (NetworkID) networkId; dropReq.nodeId = (NodeID) nodeId; networkLobbyManager.matchMaker.DropConnection (dropReq, OnConnectionDrop); } } else { switchState(state); } }
public void LeaveMatchMaking() { if (isServer) { var id = LobbyManager.instance.matchInfo.networkId; LobbyManager.instance.matchMaker.DestroyMatch(id, OnMatchDestroyed); } else { var request = new DropConnectionRequest(); request.networkId = LobbyManager.instance.matchInfo.networkId; request.nodeId = LobbyManager.instance.matchInfo.nodeId; LobbyManager.instance.matchMaker.DropConnection(request, OnConnectionDropped); } }