internal static Vector2 MeasureVisualElementTextSize(VisualElement ve, string textToMeasure, float width, MeasureMode widthMode, float height, MeasureMode heightMode) { float measuredWidth = float.NaN; float measuredHeight = float.NaN; // TODO: This scaling parameter should depend on the real scaling of the text (dpi scaling * world scaling) // because depending of its value, the glyphs may align on different pixels which can change the // measure. The resulting measure should then be divided by this scaling to obtain the local measure. float scaling = 1; Font usedFont = ve.style.font; if (textToMeasure == null || usedFont == null) { return(new Vector2(measuredWidth, measuredHeight)); } if (widthMode == MeasureMode.Exactly) { measuredWidth = width; } else { var textParams = TextStylePainterParameters.GetDefault(ve, textToMeasure); textParams.text = textToMeasure; textParams.font = usedFont; textParams.wordWrapWidth = 0.0f; textParams.wordWrap = false; textParams.richText = true; measuredWidth = TextNative.ComputeTextWidth(textParams.GetTextNativeSettings(scaling)); if (widthMode == MeasureMode.AtMost) { measuredWidth = Mathf.Min(measuredWidth, width); } } if (heightMode == MeasureMode.Exactly) { measuredHeight = height; } else { var textParams = TextStylePainterParameters.GetDefault(ve, textToMeasure); textParams.text = textToMeasure; textParams.font = usedFont; textParams.wordWrapWidth = measuredWidth; textParams.richText = true; measuredHeight = TextNative.ComputeTextHeight(textParams.GetTextNativeSettings(scaling)); if (heightMode == MeasureMode.AtMost) { measuredHeight = Mathf.Min(measuredHeight, height); } } return(new Vector2(measuredWidth, measuredHeight)); }
internal void DrawWithTextSelectionAndCursor(IStylePainterInternal painter, string newText) { var keyboardTextEditor = editorEventHandler as KeyboardTextEditorEventHandler; if (keyboardTextEditor == null) { return; } keyboardTextEditor.PreDrawCursor(newText); int cursorIndex = editorEngine.cursorIndex; int selectIndex = editorEngine.selectIndex; Rect localPosition = editorEngine.localPosition; Vector2 scrollOffset = editorEngine.scrollOffset; IStyle style = this.style; float textScaling = TextNative.ComputeTextScaling(worldTransform); var textParams = TextStylePainterParameters.GetDefault(this, text); textParams.text = " "; textParams.wordWrapWidth = 0.0f; textParams.wordWrap = false; var textNativeSettings = textParams.GetTextNativeSettings(textScaling); float lineHeight = TextNative.ComputeTextHeight(textNativeSettings); float wordWrapWidth = editorEngine.multiline ? contentRect.width : 0.0f; Input.compositionCursorPos = editorEngine.graphicalCursorPos - scrollOffset + new Vector2(localPosition.x, localPosition.y + lineHeight); Color drawCursorColor = m_CursorColor.GetSpecifiedValueOrDefault(Color.grey); int selectionEndIndex = string.IsNullOrEmpty(Input.compositionString) ? selectIndex : cursorIndex + Input.compositionString.Length; CursorPositionStylePainterParameters cursorParams; // Draw highlighted section, if any if (cursorIndex != selectionEndIndex) { var painterParams = RectStylePainterParameters.GetDefault(this); painterParams.color = selectionColor; painterParams.border.SetWidth(0.0f); painterParams.border.SetRadius(0.0f); int min = cursorIndex < selectionEndIndex ? cursorIndex : selectionEndIndex; int max = cursorIndex > selectionEndIndex ? cursorIndex : selectionEndIndex; cursorParams = CursorPositionStylePainterParameters.GetDefault(this, text); cursorParams.text = editorEngine.text; cursorParams.wordWrapWidth = wordWrapWidth; cursorParams.cursorIndex = min; textNativeSettings = cursorParams.GetTextNativeSettings(textScaling); Vector2 minPos = TextNative.GetCursorPosition(textNativeSettings, cursorParams.rect, min); Vector2 maxPos = TextNative.GetCursorPosition(textNativeSettings, cursorParams.rect, max); minPos -= scrollOffset; maxPos -= scrollOffset; if (Mathf.Approximately(minPos.y, maxPos.y)) { painterParams.rect = new Rect(minPos.x, minPos.y, maxPos.x - minPos.x, lineHeight); painter.DrawRect(painterParams); } else { // Draw first line painterParams.rect = new Rect(minPos.x, minPos.y, contentRect.xMax - minPos.x, lineHeight); painter.DrawRect(painterParams); var inbetweenHeight = (maxPos.y - minPos.y) - lineHeight; if (inbetweenHeight > 0f) { // Draw all lines in-between painterParams.rect = new Rect(contentRect.x, minPos.y + lineHeight, wordWrapWidth, inbetweenHeight); painter.DrawRect(painterParams); } // Draw last line if not empty if (maxPos.x != contentRect.x) { painterParams.rect = new Rect(contentRect.x, maxPos.y, maxPos.x, lineHeight); painter.DrawRect(painterParams); } } } // Draw the text with the scroll offset if (!string.IsNullOrEmpty(editorEngine.text) && contentRect.width > 0.0f && contentRect.height > 0.0f) { textParams = TextStylePainterParameters.GetDefault(this, text); textParams.rect = new Rect(contentRect.x - scrollOffset.x, contentRect.y - scrollOffset.y, contentRect.width, contentRect.height); textParams.text = editorEngine.text; painter.DrawText(textParams); } // Draw the cursor if (cursorIndex == selectionEndIndex && (Font)style.font != null) { cursorParams = CursorPositionStylePainterParameters.GetDefault(this, text); cursorParams.text = editorEngine.text; cursorParams.wordWrapWidth = wordWrapWidth; cursorParams.cursorIndex = cursorIndex; textNativeSettings = cursorParams.GetTextNativeSettings(textScaling); Vector2 cursorPosition = TextNative.GetCursorPosition(textNativeSettings, cursorParams.rect, cursorParams.cursorIndex); cursorPosition -= scrollOffset; var painterParams = new RectStylePainterParameters { rect = new Rect(cursorPosition.x, cursorPosition.y, 1f, lineHeight), color = drawCursorColor }; painter.DrawRect(painterParams); } // Draw alternate cursor, if any if (editorEngine.altCursorPosition != -1) { cursorParams = CursorPositionStylePainterParameters.GetDefault(this, text); cursorParams.text = editorEngine.text.Substring(0, editorEngine.altCursorPosition); cursorParams.wordWrapWidth = wordWrapWidth; cursorParams.cursorIndex = editorEngine.altCursorPosition; textNativeSettings = cursorParams.GetTextNativeSettings(textScaling); Vector2 altCursorPosition = TextNative.GetCursorPosition(textNativeSettings, cursorParams.rect, cursorParams.cursorIndex); altCursorPosition -= scrollOffset; var painterParams = new RectStylePainterParameters { rect = new Rect(altCursorPosition.x, altCursorPosition.y, 1f, lineHeight), color = drawCursorColor }; painter.DrawRect(painterParams); } keyboardTextEditor.PostDrawCursor(); }