public SubPass(RenderPass renderPass, RenderPassAttachment[] colors, RenderPassAttachment[] inputs, bool readOnlyDepth = false) { ScriptableRenderContext.BeginSubPassInternal(renderPass.context.Internal_GetPtr(), colors != null ? colors : new RenderPassAttachment[] {}, inputs != null ? inputs : new RenderPassAttachment[] {}, readOnlyDepth); }
public SubPass(RenderPass renderPass, RenderPassAttachment[] colors, RenderPassAttachment[] inputs, bool readOnlyDepth = false) { ScriptableRenderContext.BeginSubPassInternal(renderPass.context.Internal_GetPtr(), (colors == null) ? new RenderPassAttachment[0] : colors, (inputs == null) ? new RenderPassAttachment[0] : inputs, readOnlyDepth); }