private static AsyncGPUReadbackRequest Request_Internal_Texture_1(Texture src, int mipIndex) { AsyncGPUReadbackRequest result; AsyncGPUReadback.Request_Internal_Texture_1_Injected(src, mipIndex, out result); return(result); }
private static AsyncGPUReadbackRequest Request_Internal_ComputeBuffer_1(ComputeBuffer buffer) { AsyncGPUReadbackRequest result; AsyncGPUReadback.Request_Internal_ComputeBuffer_1_Injected(buffer, out result); return(result); }
private static AsyncGPUReadbackRequest Request_Internal_ComputeBuffer_2(ComputeBuffer src, int size, int offset) { AsyncGPUReadbackRequest result; AsyncGPUReadback.Request_Internal_ComputeBuffer_2_Injected(src, size, offset, out result); return(result); }
private static AsyncGPUReadbackRequest Request_Internal_Texture_4(Texture src, int mipIndex, int x, int width, int y, int height, int z, int depth, TextureFormat dstFormat) { AsyncGPUReadbackRequest result; AsyncGPUReadback.Request_Internal_Texture_4_Injected(src, mipIndex, x, width, y, height, z, depth, dstFormat, out result); return(result); }
private static AsyncGPUReadbackRequest Request_Internal_Texture_2(Texture src, int mipIndex, TextureFormat dstFormat) { AsyncGPUReadbackRequest result; AsyncGPUReadback.Request_Internal_Texture_2_Injected(src, mipIndex, dstFormat, out result); return(result); }
public static AsyncGPUReadbackRequest Request(ComputeBuffer src) { if (src == null) { throw new ArgumentNullException(); } AsyncGPUReadbackRequest result = AsyncGPUReadback.Request_Internal_ComputeBuffer_1(src); result.CreateSafetyHandle(); return(result); }
public static AsyncGPUReadbackRequest Request(Texture src, int mipIndex, int x, int width, int y, int height, int z, int depth, TextureFormat dstFormat) { if (src == null) { throw new ArgumentNullException(); } AsyncGPUReadbackRequest result = AsyncGPUReadback.Request_Internal_Texture_4(src, mipIndex, x, width, y, height, z, depth, dstFormat); result.CreateSafetyHandle(); return(result); }
public static AsyncGPUReadbackRequest Request(Texture src, int mipIndex, TextureFormat dstFormat) { if (src == null) { throw new ArgumentNullException(); } AsyncGPUReadbackRequest result = AsyncGPUReadback.Request_Internal_Texture_2(src, mipIndex, dstFormat); result.CreateSafetyHandle(); return(result); }