private DensityVolumeManager() { volumes = new List <DensityVolume>(); volumeAtlas = new VolumeTextureAtlas(TextureFormat.Alpha8, volumeTextureSize); volumeAtlas.OnAtlasUpdated += AtlasUpdated; }
private DensityVolumeManager() { volumes = new List <DensityVolume>(); volumeAtlas = new VolumeTextureAtlas(TextureFormat.Alpha8, volumeTextureSize); volumeAtlas.OnAtlasUpdated += AtlasUpdated; }