static public int Play(IntPtr l) { try { int argc = LuaDLL.lua_gettop(l); if (argc == 2) { UnityEngine.Experimental.Director.DirectorPlayer self = (UnityEngine.Experimental.Director.DirectorPlayer)checkSelf(l); UnityEngine.Experimental.Director.Playable a1; checkType(l, 2, out a1); self.Play(a1); pushValue(l, true); return(1); } else if (argc == 3) { UnityEngine.Experimental.Director.DirectorPlayer self = (UnityEngine.Experimental.Director.DirectorPlayer)checkSelf(l); UnityEngine.Experimental.Director.Playable a1; checkType(l, 2, out a1); System.Object a2; checkType(l, 3, out a2); self.Play(a1, a2); pushValue(l, true); return(1); } pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function to call"); return(2); } catch (Exception e) { return(error(l, e)); } }
static int Stop(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); UnityEngine.Experimental.Director.DirectorPlayer obj = (UnityEngine.Experimental.Director.DirectorPlayer)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UnityEngine.Experimental.Director.DirectorPlayer"); obj.Stop(); return(0); }
static int Play(IntPtr L) { int count = LuaDLL.lua_gettop(L); if (count == 2) { UnityEngine.Experimental.Director.DirectorPlayer obj = (UnityEngine.Experimental.Director.DirectorPlayer)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UnityEngine.Experimental.Director.DirectorPlayer"); UnityEngine.Experimental.Director.Playable arg0 = (UnityEngine.Experimental.Director.Playable)LuaScriptMgr.GetNetObject(L, 2, typeof(UnityEngine.Experimental.Director.Playable)); obj.Play(arg0); return(0); } else if (count == 3) { UnityEngine.Experimental.Director.DirectorPlayer obj = (UnityEngine.Experimental.Director.DirectorPlayer)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UnityEngine.Experimental.Director.DirectorPlayer"); UnityEngine.Experimental.Director.Playable arg0 = (UnityEngine.Experimental.Director.Playable)LuaScriptMgr.GetNetObject(L, 2, typeof(UnityEngine.Experimental.Director.Playable)); object arg1 = LuaScriptMgr.GetVarObject(L, 3); obj.Play(arg0, arg1); return(0); } else { LuaDLL.luaL_error(L, "invalid arguments to method: UnityEngine.Experimental.Director.DirectorPlayer.Play"); } return(0); }
static int Play(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2 && TypeChecker.CheckTypes(L, typeof(UnityEngine.Experimental.Director.DirectorPlayer), typeof(UnityEngine.Experimental.Director.Playable))) { UnityEngine.Experimental.Director.DirectorPlayer obj = (UnityEngine.Experimental.Director.DirectorPlayer)ToLua.ToObject(L, 1); UnityEngine.Experimental.Director.Playable arg0 = (UnityEngine.Experimental.Director.Playable)ToLua.ToObject(L, 2); obj.Play(arg0); return(0); } else if (count == 3 && TypeChecker.CheckTypes(L, typeof(UnityEngine.Experimental.Director.DirectorPlayer), typeof(UnityEngine.Experimental.Director.Playable), typeof(object))) { UnityEngine.Experimental.Director.DirectorPlayer obj = (UnityEngine.Experimental.Director.DirectorPlayer)ToLua.ToObject(L, 1); UnityEngine.Experimental.Director.Playable arg0 = (UnityEngine.Experimental.Director.Playable)ToLua.ToObject(L, 2); object arg1 = ToLua.ToVarObject(L, 3); obj.Play(arg0, arg1); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Experimental.Director.DirectorPlayer.Play")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetTimeUpdateMode(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); UnityEngine.Experimental.Director.DirectorPlayer obj = (UnityEngine.Experimental.Director.DirectorPlayer)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UnityEngine.Experimental.Director.DirectorPlayer"); UnityEngine.Experimental.Director.DirectorUpdateMode o = obj.GetTimeUpdateMode(); LuaScriptMgr.Push(L, o); return(1); }
static int SetTimeUpdateMode(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); UnityEngine.Experimental.Director.DirectorPlayer obj = (UnityEngine.Experimental.Director.DirectorPlayer)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UnityEngine.Experimental.Director.DirectorPlayer"); UnityEngine.Experimental.Director.DirectorUpdateMode arg0 = (UnityEngine.Experimental.Director.DirectorUpdateMode)LuaScriptMgr.GetNetObject(L, 2, typeof(UnityEngine.Experimental.Director.DirectorUpdateMode)); obj.SetTimeUpdateMode(arg0); return(0); }
static int SetTime(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); UnityEngine.Experimental.Director.DirectorPlayer obj = (UnityEngine.Experimental.Director.DirectorPlayer)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UnityEngine.Experimental.Director.DirectorPlayer"); double arg0 = (double)LuaScriptMgr.GetNumber(L, 2); obj.SetTime(arg0); return(0); }
static public int Stop(IntPtr l) { try { UnityEngine.Experimental.Director.DirectorPlayer self = (UnityEngine.Experimental.Director.DirectorPlayer)checkSelf(l); self.Stop(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { UnityEngine.Experimental.Director.DirectorPlayer o; o=new UnityEngine.Experimental.Director.DirectorPlayer(); pushValue(l,true); pushValue(l,o); return 2; } catch(Exception e) { return error(l,e); } }
static public int constructor(IntPtr l) { try { UnityEngine.Experimental.Director.DirectorPlayer o; o = new UnityEngine.Experimental.Director.DirectorPlayer(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int GetTimeUpdateMode(IntPtr l) { try { UnityEngine.Experimental.Director.DirectorPlayer self = (UnityEngine.Experimental.Director.DirectorPlayer)checkSelf(l); var ret = self.GetTimeUpdateMode(); pushValue(l, true); pushEnum(l, (int)ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int Play(IntPtr l) { try { UnityEngine.Experimental.Director.DirectorPlayer self = (UnityEngine.Experimental.Director.DirectorPlayer)checkSelf(l); UnityEngine.Experimental.Director.Playable a1; checkValueType(l, 2, out a1); self.Play(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int SetTimeUpdateMode(IntPtr l) { try { UnityEngine.Experimental.Director.DirectorPlayer self = (UnityEngine.Experimental.Director.DirectorPlayer)checkSelf(l); UnityEngine.Experimental.Director.DirectorUpdateMode a1; checkEnum(l, 2, out a1); self.SetTimeUpdateMode(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static int Stop(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.Experimental.Director.DirectorPlayer obj = (UnityEngine.Experimental.Director.DirectorPlayer)ToLua.CheckObject(L, 1, typeof(UnityEngine.Experimental.Director.DirectorPlayer)); obj.Stop(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int SetTime(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Experimental.Director.DirectorPlayer obj = (UnityEngine.Experimental.Director.DirectorPlayer)ToLua.CheckObject(L, 1, typeof(UnityEngine.Experimental.Director.DirectorPlayer)); double arg0 = (double)LuaDLL.luaL_checknumber(L, 2); obj.SetTime(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int SetTimeUpdateMode(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Experimental.Director.DirectorPlayer obj = (UnityEngine.Experimental.Director.DirectorPlayer)ToLua.CheckObject <UnityEngine.Experimental.Director.DirectorPlayer>(L, 1); UnityEngine.Experimental.Director.DirectorUpdateMode arg0 = (UnityEngine.Experimental.Director.DirectorUpdateMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.Experimental.Director.DirectorUpdateMode)); obj.SetTimeUpdateMode(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetTimeUpdateMode(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.Experimental.Director.DirectorPlayer obj = (UnityEngine.Experimental.Director.DirectorPlayer)ToLua.CheckObject(L, 1, typeof(UnityEngine.Experimental.Director.DirectorPlayer)); UnityEngine.Experimental.Director.DirectorUpdateMode o = obj.GetTimeUpdateMode(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetTime(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.Experimental.Director.DirectorPlayer obj = (UnityEngine.Experimental.Director.DirectorPlayer)ToLua.CheckObject <UnityEngine.Experimental.Director.DirectorPlayer>(L, 1); double o = obj.GetTime(); LuaDLL.lua_pushnumber(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int Play(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Experimental.Director.DirectorPlayer obj = (UnityEngine.Experimental.Director.DirectorPlayer)ToLua.CheckObject <UnityEngine.Experimental.Director.DirectorPlayer>(L, 1); UnityEngine.Experimental.Director.Playable arg0 = StackTraits <UnityEngine.Experimental.Director.Playable> .Check(L, 2); obj.Play(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int _CreateUnityEngine_Experimental_Director_DirectorPlayer(IntPtr L) { int count = LuaDLL.lua_gettop(L); if (count == 0) { UnityEngine.Experimental.Director.DirectorPlayer obj = new UnityEngine.Experimental.Director.DirectorPlayer(); LuaScriptMgr.Push(L, obj); return(1); } else { LuaDLL.luaL_error(L, "invalid arguments to method: UnityEngine.Experimental.Director.DirectorPlayer.New"); } return(0); }
static int _CreateUnityEngine_Experimental_Director_DirectorPlayer(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { UnityEngine.Experimental.Director.DirectorPlayer obj = new UnityEngine.Experimental.Director.DirectorPlayer(); ToLua.Push(L, obj); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.Experimental.Director.DirectorPlayer.New")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int _CreateUnityEngine_Experimental_Director_DirectorPlayer(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { UnityEngine.Experimental.Director.DirectorPlayer obj = new UnityEngine.Experimental.Director.DirectorPlayer(); ToLua.Push(L, obj); return 1; } else { return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.Experimental.Director.DirectorPlayer.New"); } } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } }
private static extern void INTERNAL_CALL_PlayStructInternal(DirectorPlayer self, ref Playable pStruct);
private void PlayStructInternal(Playable pStruct) { DirectorPlayer.INTERNAL_CALL_PlayStructInternal(this, ref pStruct); }