protected override void ReadFromImpl(object obj) { base.ReadFromImpl(obj); ParticleSystem.MinMaxGradient uo = (ParticleSystem.MinMaxGradient)obj; mode = uo.mode; gradientMax = uo.gradientMax; gradientMin = uo.gradientMin; colorMax = uo.colorMax; colorMin = uo.colorMin; color = uo.color; gradient = uo.gradient; }
protected override void ReadFromImpl(object obj) { base.ReadFromImpl(obj); LineRenderer uo = (LineRenderer)obj; startWidth = uo.startWidth; endWidth = uo.endWidth; widthMultiplier = uo.widthMultiplier; numCornerVertices = uo.numCornerVertices; numCapVertices = uo.numCapVertices; useWorldSpace = uo.useWorldSpace; loop = uo.loop; startColor = uo.startColor; endColor = uo.endColor; positionCount = uo.positionCount; generateLightingData = uo.generateLightingData; textureMode = uo.textureMode; alignment = uo.alignment; widthCurve = uo.widthCurve; colorGradient = uo.colorGradient; shadowBias = uo.shadowBias; }