public static string NullFailureMessage(object value, bool expectNull) { return(AssertionMessageUtil.GetMessage(UnityString.Format("Value was {0}Null", new object[] { (!expectNull) ? "" : "not " }), UnityString.Format("Value was {0}Null", new object[] { (!expectNull) ? "not " : "" }))); }
public static string GetMessage(string failureMessage, string expected) { return(AssertionMessageUtil.GetMessage(UnityString.Format("{0}{1}{2} {3}", new object[] { failureMessage, Environment.NewLine, "Expected:", expected }))); }
public static string GetEqualityMessage(object actual, object expected, bool expectEqual) { return(AssertionMessageUtil.GetMessage(UnityString.Format("Values are {0}equal.", new object[] { (!expectEqual) ? "" : "not " }), UnityString.Format("{0} {2} {1}", new object[] { actual, expected, (!expectEqual) ? "!=" : "==" }))); }
public static string BooleanFailureMessage(bool expected) { return(AssertionMessageUtil.GetMessage("Value was " + (object)!expected, expected.ToString())); }
public static string NullFailureMessage(object value, bool expectNull) { return(AssertionMessageUtil.GetMessage(UnityString.Format("Value was {0}Null", (object)(!expectNull ? string.Empty : "not ")), UnityString.Format("Value was {0}Null", (object)(!expectNull ? "not " : string.Empty)))); }
public static string GetEqualityMessage(object actual, object expected, bool expectEqual) { return(AssertionMessageUtil.GetMessage(UnityString.Format("Values are {0}equal.", (object)(!expectEqual ? string.Empty : "not ")), UnityString.Format("{0} {2} {1}", actual, expected, (object)(!expectEqual ? "!=" : "==")))); }