private static void Internal_CallGlobalEventHandler() { if (EditorApplication.globalEventHandler != null) { EditorApplication.globalEventHandler(); } WindowLayout.MaximizeKeyHandler(); Event.current = null; }
static void Internal_CallGlobalEventHandler() { if (globalEventHandler != null) { globalEventHandler(); } // Ensure this is called last in order to make sure no null current events are passed to other handlers WindowLayout.MaximizeKeyHandler(); Event.current = null; }