internal static void CopyGO() { CutBoard.Reset(); FilterSelection(canCopyGameObject); copyingGameObjects?.Invoke(Selection.gameObjects); Unsupported.CopyGameObjectsToPasteboard(); }
internal static void CopyGO() { CutBoard.Reset(); Unsupported.CopyGameObjectsToPasteboard(); }
private void CopyGO() { Unsupported.CopyGameObjectsToPasteboard(); }