public void Update() { if (EditorApplication.isPlaying && m_Ticker.DoTick()) { Repaint(); // Ensure repaint to update vu meters and effects in playmode } }
// Called from C++ public void Update() { if (m_Ticker.DoTick()) { if (EditorApplication.isPlaying || (m_ChannelStripView != null && m_ChannelStripView.requiresRepaint)) { Repaint(); } } }