public override void OnInspectorGUI() { if (this.m_Images == null) { this.InitTexturesFromCubemap(); } EditorGUIUtility.labelWidth = 50f; Cubemap cubemap = this.target as Cubemap; if (cubemap == null) { return; } GUILayout.BeginVertical(new GUILayoutOption[0]); GUILayout.BeginHorizontal(new GUILayoutOption[0]); this.ShowFace("Right\n(+X)", CubemapFace.PositiveX); this.ShowFace("Left\n(-X)", CubemapFace.NegativeX); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(new GUILayoutOption[0]); this.ShowFace("Top\n(+Y)", CubemapFace.PositiveY); this.ShowFace("Bottom\n(-Y)", CubemapFace.NegativeY); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(new GUILayoutOption[0]); this.ShowFace("Front\n(+Z)", CubemapFace.PositiveZ); this.ShowFace("Back\n(-Z)", CubemapFace.NegativeZ); GUILayout.EndHorizontal(); GUILayout.EndVertical(); EditorGUIUtility.labelWidth = 0f; EditorGUILayout.Space(); EditorGUI.BeginChangeCheck(); EditorGUILayout.HelpBox("Lowering face size is a destructive operation, you might need to re-assign the textures later to fix resolution issues. It's preferable to use Cubemap texture import type instead of Legacy Cubemap assets.", MessageType.Warning); int num = TextureUtil.GetGLWidth(cubemap); num = EditorGUILayout.IntPopup("Face size", num, CubemapInspector.kSizes, CubemapInspector.kSizesValues, new GUILayoutOption[0]); int num2 = TextureUtil.CountMipmaps(cubemap); bool useMipmap = EditorGUILayout.Toggle("MipMaps", num2 > 1, new GUILayoutOption[0]); bool flag = TextureUtil.GetLinearSampled(cubemap); flag = EditorGUILayout.Toggle("Linear", flag, new GUILayoutOption[0]); bool flag2 = TextureUtil.IsCubemapReadable(cubemap); flag2 = EditorGUILayout.Toggle("Readable", flag2, new GUILayoutOption[0]); if (EditorGUI.EndChangeCheck()) { if (TextureUtil.ReformatCubemap(ref cubemap, num, num, cubemap.format, useMipmap, flag)) { this.InitTexturesFromCubemap(); } TextureUtil.MarkCubemapReadable(cubemap, flag2); cubemap.Apply(); } }
public override void OnInspectorGUI() { if (this.m_Images == null) { this.InitTexturesFromCubemap(); } EditorGUIUtility.labelWidth = 50f; Cubemap cubemap = this.target as Cubemap; if (cubemap == null) { return; } GUILayout.BeginVertical(new GUILayoutOption[0]); GUILayout.BeginHorizontal(new GUILayoutOption[0]); this.ShowFace("Right\n(+X)", CubemapFace.PositiveX); this.ShowFace("Left\n(-X)", CubemapFace.NegativeX); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(new GUILayoutOption[0]); this.ShowFace("Top\n(+Y)", CubemapFace.PositiveY); this.ShowFace("Bottom\n(-Y)", CubemapFace.NegativeY); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(new GUILayoutOption[0]); this.ShowFace("Front\n(+Z)", CubemapFace.PositiveZ); this.ShowFace("Back\n(-Z)", CubemapFace.NegativeZ); GUILayout.EndHorizontal(); GUILayout.EndVertical(); EditorGUIUtility.labelWidth = 0f; EditorGUILayout.Space(); EditorGUI.BeginChangeCheck(); int num = TextureUtil.GetGLWidth(cubemap); num = EditorGUILayout.IntPopup("Face size", num, CubemapInspector.kSizes, CubemapInspector.kSizesValues, new GUILayoutOption[0]); int num2 = TextureUtil.CountMipmaps(cubemap); bool useMipmap = EditorGUILayout.Toggle("MipMaps", num2 > 1, new GUILayoutOption[0]); bool flag = TextureUtil.GetLinearSampled(cubemap); flag = EditorGUILayout.Toggle("Linear", flag, new GUILayoutOption[0]); bool flag2 = TextureUtil.IsCubemapReadable(cubemap); flag2 = EditorGUILayout.Toggle("Readable", flag2, new GUILayoutOption[0]); if (EditorGUI.EndChangeCheck()) { if (TextureUtil.ReformatCubemap(ref cubemap, num, num, cubemap.format, useMipmap, flag)) { this.InitTexturesFromCubemap(); } TextureUtil.MarkCubemapReadable(cubemap, flag2); cubemap.Apply(); } }
public override void OnInspectorGUI() { if (this.m_Images == null) { this.InitTexturesFromCubemap(); } EditorGUIUtility.labelWidth = 50f; Cubemap target = this.target as Cubemap; if (target != null) { GUILayout.BeginVertical(new GUILayoutOption[0]); GUILayout.BeginHorizontal(new GUILayoutOption[0]); this.ShowFace("Right\n(+X)", CubemapFace.PositiveX); this.ShowFace("Left\n(-X)", CubemapFace.NegativeX); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(new GUILayoutOption[0]); this.ShowFace("Top\n(+Y)", CubemapFace.PositiveY); this.ShowFace("Bottom\n(-Y)", CubemapFace.NegativeY); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(new GUILayoutOption[0]); this.ShowFace("Front\n(+Z)", CubemapFace.PositiveZ); this.ShowFace("Back\n(-Z)", CubemapFace.NegativeZ); GUILayout.EndHorizontal(); GUILayout.EndVertical(); EditorGUIUtility.labelWidth = 0f; EditorGUILayout.Space(); EditorGUI.BeginChangeCheck(); int gLWidth = TextureUtil.GetGLWidth(target); gLWidth = EditorGUILayout.IntPopup("Face size", gLWidth, kSizes, kSizesValues, new GUILayoutOption[0]); int num2 = TextureUtil.CountMipmaps(target); bool useMipmap = EditorGUILayout.Toggle("MipMaps", num2 > 1, new GUILayoutOption[0]); bool linearSampled = TextureUtil.GetLinearSampled(target); linearSampled = EditorGUILayout.Toggle("Linear", linearSampled, new GUILayoutOption[0]); bool flag3 = TextureUtil.IsCubemapReadable(target); flag3 = EditorGUILayout.Toggle("Readable", flag3, new GUILayoutOption[0]); if (EditorGUI.EndChangeCheck()) { if (TextureUtil.ReformatCubemap(ref target, gLWidth, gLWidth, target.format, useMipmap, linearSampled)) { this.InitTexturesFromCubemap(); } TextureUtil.MarkCubemapReadable(target, flag3); target.Apply(); } } }
public override string GetInfoString() { Texture texture = this.target as Texture; Texture2D texture2D = this.target as Texture2D; string text = texture.width.ToString() + "x" + texture.height.ToString(); if (QualitySettings.desiredColorSpace == ColorSpace.Linear) { text = text + " " + TextureUtil.GetTextureColorSpaceString(texture); } bool flag = TextureInspector.IsNormalMap(texture); bool flag2 = TextureUtil.DoesTextureStillNeedToBeCompressed(AssetDatabase.GetAssetPath(texture)); bool flag3 = texture2D != null && TextureUtil.IsNonPowerOfTwo(texture2D); TextureFormat textureFormat = TextureUtil.GetTextureFormat(texture); bool flag4 = !flag2; if (flag3) { text += " (NPOT)"; } if (flag2) { text += " (Not yet compressed)"; } else { if (flag) { TextureFormat textureFormat2 = textureFormat; switch (textureFormat2) { case TextureFormat.ARGB4444: text += " Nm 16 bit"; goto IL_142; case TextureFormat.RGB24: case TextureFormat.RGBA32: IL_E9: if (textureFormat2 != TextureFormat.DXT5) { text = text + " " + TextureUtil.GetTextureFormatString(textureFormat); goto IL_142; } text += " DXTnm"; goto IL_142; case TextureFormat.ARGB32: text += " Nm 32 bit"; goto IL_142; } goto IL_E9; IL_142 :; } else { text = text + " " + TextureUtil.GetTextureFormatString(textureFormat); } } if (flag4) { text = text + "\n" + EditorUtility.FormatBytes(TextureUtil.GetStorageMemorySize(texture)); } if (TextureUtil.GetUsageMode(texture) == TextureUsageMode.AlwaysPadded) { int gLWidth = TextureUtil.GetGLWidth(texture); int gLHeight = TextureUtil.GetGLHeight(texture); if (texture.width != gLWidth || texture.height != gLHeight) { text += string.Format("\nPadded to {0}x{1}", gLWidth, gLHeight); } } return(text); }
public override string GetInfoString() { Texture target1 = this.target as Texture; Texture2D target2 = this.target as Texture2D; TextureImporter atPath = AssetImporter.GetAtPath(AssetDatabase.GetAssetPath((UnityEngine.Object)target1)) as TextureImporter; string str1 = target1.width.ToString() + "x" + target1.height.ToString(); if (QualitySettings.desiredColorSpace == ColorSpace.Linear) { str1 = str1 + " " + TextureUtil.GetTextureColorSpaceString(target1); } bool flag1 = (bool)((UnityEngine.Object)atPath) && atPath.qualifiesForSpritePacking; bool flag2 = TextureInspector.IsNormalMap(target1); bool beCompressed = TextureUtil.DoesTextureStillNeedToBeCompressed(AssetDatabase.GetAssetPath((UnityEngine.Object)target1)); bool flag3 = (UnityEngine.Object)target2 != (UnityEngine.Object)null && TextureUtil.IsNonPowerOfTwo(target2); TextureFormat textureFormat1 = TextureUtil.GetTextureFormat(target1); bool flag4 = !beCompressed; if (flag3) { str1 += " (NPOT)"; } string str2; if (beCompressed) { str2 = str1 + " (Not yet compressed)"; } else if (flag2) { TextureFormat textureFormat2 = textureFormat1; switch (textureFormat2) { case TextureFormat.ARGB4444: str2 = str1 + " Nm 16 bit"; break; case TextureFormat.ARGB32: str2 = str1 + " Nm 32 bit"; break; default: str2 = textureFormat2 == TextureFormat.DXT5 ? str1 + " DXTnm" : str1 + " " + TextureUtil.GetTextureFormatString(textureFormat1); break; } } else if (flag1) { TextureFormat desiredFormat; ColorSpace colorSpace; int compressionQuality; atPath.ReadTextureImportInstructions(EditorUserBuildSettings.activeBuildTarget, out desiredFormat, out colorSpace, out compressionQuality); str2 = str1 + "\n " + TextureUtil.GetTextureFormatString(textureFormat1) + "(Original) " + TextureUtil.GetTextureFormatString(desiredFormat) + "(Atlas)"; } else { str2 = str1 + " " + TextureUtil.GetTextureFormatString(textureFormat1); } if (flag4) { str2 = str2 + "\n" + EditorUtility.FormatBytes(TextureUtil.GetStorageMemorySize(target1)); } if (TextureUtil.GetUsageMode(target1) == TextureUsageMode.AlwaysPadded) { int glWidth = TextureUtil.GetGLWidth(target1); int glHeight = TextureUtil.GetGLHeight(target1); if (target1.width != glWidth || target1.height != glHeight) { str2 += string.Format("\nPadded to {0}x{1}", (object)glWidth, (object)glHeight); } } return(str2); }
public override string GetInfoString() { Texture texture = this.target as Texture; Texture2D texture2D = this.target as Texture2D; TextureImporter textureImporter = AssetImporter.GetAtPath(AssetDatabase.GetAssetPath(texture)) as TextureImporter; string text = texture.width.ToString() + "x" + texture.height.ToString(); if (QualitySettings.desiredColorSpace == ColorSpace.Linear) { text = text + " " + TextureUtil.GetTextureColorSpaceString(texture); } bool flag = textureImporter && textureImporter.qualifiesForSpritePacking; bool flag2 = TextureInspector.IsNormalMap(texture); bool flag3 = TextureUtil.DoesTextureStillNeedToBeCompressed(AssetDatabase.GetAssetPath(texture)); bool flag4 = texture2D != null && TextureUtil.IsNonPowerOfTwo(texture2D); TextureFormat textureFormat = TextureUtil.GetTextureFormat(texture); bool flag5 = !flag3; if (flag4) { text += " (NPOT)"; } if (flag3) { text += " (Not yet compressed)"; } else if (flag2) { TextureFormat textureFormat2 = textureFormat; switch (textureFormat2) { case TextureFormat.ARGB4444: text += " Nm 16 bit"; goto IL_16B; case TextureFormat.RGB24: case TextureFormat.RGBA32: IL_112: if (textureFormat2 != TextureFormat.DXT5) { text = text + " " + TextureUtil.GetTextureFormatString(textureFormat); goto IL_16B; } text += " DXTnm"; goto IL_16B; case TextureFormat.ARGB32: text += " Nm 32 bit"; goto IL_16B; } goto IL_112; IL_16B :; } else if (flag) { TextureFormat format; ColorSpace colorSpace; int num; textureImporter.ReadTextureImportInstructions(EditorUserBuildSettings.activeBuildTarget, out format, out colorSpace, out num); string text2 = text; text = string.Concat(new string[] { text2, "\n ", TextureUtil.GetTextureFormatString(textureFormat), "(Original) ", TextureUtil.GetTextureFormatString(format), "(Atlas)" }); } else { text = text + " " + TextureUtil.GetTextureFormatString(textureFormat); } if (flag5) { text = text + "\n" + EditorUtility.FormatBytes(TextureUtil.GetStorageMemorySize(texture)); } if (TextureUtil.GetUsageMode(texture) == TextureUsageMode.AlwaysPadded) { int gLWidth = TextureUtil.GetGLWidth(texture); int gLHeight = TextureUtil.GetGLHeight(texture); if (texture.width != gLWidth || texture.height != gLHeight) { text += string.Format("\nPadded to {0}x{1}", gLWidth, gLHeight); } } return(text); }
public override string GetInfoString() { Texture target = this.target as Texture; Texture2D t = this.target as Texture2D; TextureImporter atPath = AssetImporter.GetAtPath(AssetDatabase.GetAssetPath(target)) as TextureImporter; string str = target.width.ToString() + "x" + target.height.ToString(); if (QualitySettings.desiredColorSpace == ColorSpace.Linear) { str = str + " " + TextureUtil.GetTextureColorSpaceString(target); } bool flag = true; bool flag2 = (atPath != null) && atPath.qualifiesForSpritePacking; bool flag3 = IsNormalMap(target); bool flag4 = TextureUtil.DoesTextureStillNeedToBeCompressed(AssetDatabase.GetAssetPath(target)); bool flag5 = (t != null) && TextureUtil.IsNonPowerOfTwo(t); TextureFormat textureFormat = TextureUtil.GetTextureFormat(target); flag = !flag4; if (flag5) { str = str + " (NPOT)"; } if (flag4) { str = str + " (Not yet compressed)"; } else if (!flag3) { if (flag2) { TextureFormat format2; ColorSpace space; int num; atPath.ReadTextureImportInstructions(EditorUserBuildSettings.activeBuildTarget, out format2, out space, out num); string str2 = str; string[] textArray1 = new string[] { str2, "\n ", TextureUtil.GetTextureFormatString(textureFormat), "(Original) ", TextureUtil.GetTextureFormatString(format2), "(Atlas)" }; str = string.Concat(textArray1); } else { str = str + " " + TextureUtil.GetTextureFormatString(textureFormat); } } else { TextureFormat format3 = textureFormat; switch (format3) { case TextureFormat.ARGB4444: str = str + " Nm 16 bit"; goto Label_01E0; case TextureFormat.ARGB32: str = str + " Nm 32 bit"; goto Label_01E0; } if (format3 == TextureFormat.DXT5) { str = str + " DXTnm"; } else { str = str + " " + TextureUtil.GetTextureFormatString(textureFormat); } } Label_01E0: if (flag) { str = str + "\n" + EditorUtility.FormatBytes(TextureUtil.GetStorageMemorySize(target)); } if (TextureUtil.GetUsageMode(target) != TextureUsageMode.AlwaysPadded) { return(str); } int gLWidth = TextureUtil.GetGLWidth(target); int gLHeight = TextureUtil.GetGLHeight(target); if ((target.width == gLWidth) && (target.height == gLHeight)) { return(str); } return(str + string.Format("\nPadded to {0}x{1}", gLWidth, gLHeight)); }