ClearPlatformTextureSettings() private method

private ClearPlatformTextureSettings ( string platform ) : void
platform string
return void
 public void Apply()
 {
     for (int i = 0; i < this.importers.Length; i++)
     {
         TextureImporter textureImporter    = this.importers[i];
         int             compressionQuality = -1;
         bool            flag = false;
         int             maxTextureSize;
         if (this.isDefault)
         {
             maxTextureSize = textureImporter.maxTextureSize;
         }
         else
         {
             TextureImporterFormat textureImporterFormat;
             flag = textureImporter.GetPlatformTextureSettings(this.name, out maxTextureSize, out textureImporterFormat, out compressionQuality);
         }
         if (!flag)
         {
             maxTextureSize = textureImporter.maxTextureSize;
         }
         if (!this.m_MaxTextureSizeIsDifferent)
         {
             maxTextureSize = this.m_MaxTextureSize;
         }
         if (!this.m_CompressionQualityIsDifferent)
         {
             compressionQuality = this.m_CompressionQuality;
         }
         if (!this.isDefault)
         {
             if (!this.m_OverriddenIsDifferent)
             {
                 flag = this.m_Overridden;
             }
             bool allowsAlphaSplitting = textureImporter.GetAllowsAlphaSplitting();
             if (flag)
             {
                 textureImporter.SetPlatformTextureSettings(this.name, maxTextureSize, this.m_TextureFormatArray[i], compressionQuality, allowsAlphaSplitting);
             }
             else
             {
                 textureImporter.ClearPlatformTextureSettings(this.name);
             }
         }
         else
         {
             textureImporter.maxTextureSize     = maxTextureSize;
             textureImporter.textureFormat      = this.m_TextureFormatArray[i];
             textureImporter.compressionQuality = compressionQuality;
         }
     }
 }
    static void ClearPlatformOverrides(string platformName, TextureImporter importer)
    {
        //Workaround: without this AssetDatabase.ImportAsset() not working
        importer.SetPlatformTextureSettings(platformName, 0, 0);

        importer.ClearPlatformTextureSettings(platformName);
    }