public override void OnInspectorGUI() { if (this.m_SubstanceStyles == null) { this.m_SubstanceStyles = new SubstanceImporterInspector.SubstanceStyles(); } EditorGUILayout.Space(); EditorGUILayout.BeginVertical(new GUILayoutOption[0]); this.MaterialListing(); this.MaterialManagement(); EditorGUILayout.EndVertical(); Editor selectedMaterialInspector = this.GetSelectedMaterialInspector(); if (selectedMaterialInspector) { selectedMaterialInspector.DrawHeader(); selectedMaterialInspector.OnInspectorGUI(); } }
public override void OnInspectorGUI() { if (this.m_SubstanceStyles == null) { this.m_SubstanceStyles = new SubstanceImporterInspector.SubstanceStyles(); } EditorGUILayout.Space(); EditorGUILayout.BeginVertical(); this.MaterialListing(); this.MaterialManagement(); EditorGUILayout.EndVertical(); Editor materialInspector = this.GetSelectedMaterialInspector(); if (!(bool)((UnityEngine.Object)materialInspector)) { return; } materialInspector.DrawHeader(); materialInspector.OnInspectorGUI(); }
public override void OnInspectorGUI() { if (this.m_SubstanceStyles == null) this.m_SubstanceStyles = new SubstanceImporterInspector.SubstanceStyles(); EditorGUILayout.Space(); EditorGUILayout.BeginVertical(); this.MaterialListing(); this.MaterialManagement(); EditorGUILayout.EndVertical(); Editor materialInspector = this.GetSelectedMaterialInspector(); if (!(bool) ((UnityEngine.Object) materialInspector)) return; materialInspector.DrawHeader(); materialInspector.OnInspectorGUI(); }