internal static SaveWindowLayout Show(Rect r) { SaveWindowLayout w = GetWindowWithRect <SaveWindowLayout>(new Rect(r.xMax - (k_Width - k_Offset), r.y + k_Offset, k_Width, k_Height), true, L10n.Tr("Save Layout")); w.m_Parent.window.m_DontSaveToLayout = true; return(w); }
public static void SaveGUI() { View view = WindowLayout.FindMainView(); Rect screenPosition = view.screenPosition; SaveWindowLayout windowWithRect = EditorWindow.GetWindowWithRect <SaveWindowLayout>(new Rect(screenPosition.xMax - 180f, screenPosition.y + 20f, 200f, 48f), true, "Save Window Layout"); windowWithRect.m_Parent.window.m_DontSaveToLayout = true; }
public static void SaveGUI() { View mainView = FindMainView(); Rect rect = mainView.screenPosition; SaveWindowLayout w = EditorWindow.GetWindowWithRect <SaveWindowLayout>(new Rect(rect.xMax - 180, rect.y + 20, 200, 48), true, "Save Window Layout"); w.m_Parent.window.m_DontSaveToLayout = true; }