public float ResizeHandle(Rect windowPosition, float minSize, float minRemainingSize, float resizerHeight, Rect dragRect) { if (Mathf.Abs(this.m_CachedPref) < minSize) { this.m_CachedPref = minSize * Mathf.Sign(this.m_CachedPref); } float num = windowPosition.height - minRemainingSize; bool flag = GUIUtility.hotControl == this.id; float num2 = (!flag) ? Mathf.Max(0f, this.m_CachedPref) : PreviewResizer.s_DraggedPreviewSize; bool flag2 = this.m_CachedPref > 0f; float num3 = Mathf.Abs(this.m_CachedPref); Rect position = new Rect(0f, windowPosition.height - num2 - resizerHeight, windowPosition.width, resizerHeight); if (dragRect.width != 0f) { position.x = dragRect.x; position.width = dragRect.width; } bool flag3 = flag2; num2 = -PreviewResizer.PixelPreciseCollapsibleSlider(this.id, position, -num2, -num, 0f, ref flag2); num2 = Mathf.Min(num2, num); flag = (GUIUtility.hotControl == this.id); if (flag) { PreviewResizer.s_DraggedPreviewSize = num2; } if (num2 < minSize) { num2 = ((num2 >= minSize * 0.5f) ? minSize : 0f); } if (flag2 != flag3) { num2 = ((!flag2) ? 0f : num3); } flag2 = (num2 >= minSize / 2f); if (GUIUtility.hotControl == 0) { if (num2 > 0f) { num3 = num2; } float num4 = num3 * (float)((!flag2) ? -1 : 1); if (num4 != this.m_CachedPref) { this.m_CachedPref = num4; EditorPrefs.SetFloat(this.m_PrefName, this.m_CachedPref); } } PreviewResizer.s_CachedPreviewSizeWhileDragging = num2; return(num2); }
public float ResizeHandle(Rect windowPosition, float minSize, float minRemainingSize, float resizerHeight, Rect dragRect) { if ((double)Mathf.Abs(this.m_CachedPref) < (double)minSize) { this.m_CachedPref = minSize * Mathf.Sign(this.m_CachedPref); } float b = windowPosition.height - minRemainingSize; float num1 = GUIUtility.hotControl != this.id ? Mathf.Max(0.0f, this.m_CachedPref) : PreviewResizer.s_DraggedPreviewSize; bool expanded = (double)this.m_CachedPref > 0.0; float num2 = Mathf.Abs(this.m_CachedPref); Rect position = new Rect(0.0f, windowPosition.height - num1 - resizerHeight, windowPosition.width, resizerHeight); if ((double)dragRect.width != 0.0) { position.x = dragRect.x; position.width = dragRect.width; } bool flag1 = expanded; float num3 = Mathf.Min(-PreviewResizer.PixelPreciseCollapsibleSlider(this.id, position, -num1, -b, 0.0f, ref expanded), b); if (GUIUtility.hotControl == this.id) { PreviewResizer.s_DraggedPreviewSize = num3; } if ((double)num3 < (double)minSize) { num3 = (double)num3 >= (double)minSize * 0.5 ? minSize : 0.0f; } if (expanded != flag1) { num3 = !expanded ? 0.0f : num2; } bool flag2 = (double)num3 >= (double)minSize / 2.0; if (GUIUtility.hotControl == 0) { if ((double)num3 > 0.0) { num2 = num3; } float num4 = num2 * (!flag2 ? -1f : 1f); if ((double)num4 != (double)this.m_CachedPref) { this.m_CachedPref = num4; EditorPrefs.SetFloat(this.m_PrefName, this.m_CachedPref); } } PreviewResizer.s_CachedPreviewSizeWhileDragging = num3; return(num3); }
public void OnEnable() { instances.Add(this); if (clipboardView == null) { clipboardView = CreateInstance <GridPaintPaletteClipboard>(); clipboardView.owner = this; clipboardView.hideFlags = HideFlags.HideAndDontSave; clipboardView.unlocked = false; } if (m_PaintableSceneViewGrid == null) { m_PaintableSceneViewGrid = CreateInstance <PaintableSceneViewGrid>(); m_PaintableSceneViewGrid.hideFlags = HideFlags.HideAndDontSave; } GridPaletteBrushes.FlushCache(); EditMode.editModeStarted += OnEditModeStart; EditMode.editModeEnded += OnEditModeEnd; GridSelection.gridSelectionChanged += OnGridSelectionChanged; GridPaintingState.RegisterPainterInterest(this); GridPaintingState.scenePaintTargetChanged += OnScenePaintTargetChanged; GridPaintingState.brushChanged += OnBrushChanged; SceneView.onSceneGUIDelegate += OnSceneViewGUI; PrefabUtility.prefabInstanceUpdated += PrefabInstanceUpdated; AssetPreview.SetPreviewTextureCacheSize(256, GetInstanceID()); wantsMouseMove = true; wantsMouseEnterLeaveWindow = true; if (m_PreviewResizer == null) { m_PreviewResizer = new PreviewResizer(); m_PreviewResizer.Init("TilemapBrushInspector"); } minSize = new Vector2(240f, 200f); if (palette == null && TilemapEditorUserSettings.lastUsedPalette != null && GridPalettes.palettes.Contains(TilemapEditorUserSettings.lastUsedPalette)) { palette = TilemapEditorUserSettings.lastUsedPalette; } Tools.onToolChanged += ToolChanged; ShortcutIntegration.instance.contextManager.RegisterToolContext(m_ShortcutContext); }
public LightingWindow() { int[] numArray1 = new int[3]; numArray1[1] = 1; numArray1[2] = 2; this.kConcurrentJobsTypeValues = numArray1; this.kButtonWidth = 120f; this.kModeStrings = new GUIContent[] { new GUIContent("Non-Directional"), new GUIContent("Directional"), new GUIContent("Directional Specular") }; int[] numArray2 = new int[3]; numArray2[1] = 1; numArray2[2] = 2; this.kModeValues = numArray2; this.kMaxAtlasSizeStrings = new GUIContent[] { new GUIContent("32"), new GUIContent("64"), new GUIContent("128"), new GUIContent("256"), new GUIContent("512"), new GUIContent("1024"), new GUIContent("2048"), new GUIContent("4096") }; this.kMaxAtlasSizeValues = new int[] { 0x20, 0x40, 0x80, 0x100, 0x200, 0x400, 0x800, 0x1000 }; this.m_Mode = Mode.BakeSettings; this.m_ScrollPosition = Vector2.zero; this.m_ShowIndirectResolution = new AnimBool(); this.m_PreviewResizer = new PreviewResizer(); }
public LightingWindow() { int[] numArray1 = new int[3]; numArray1[1] = 1; numArray1[2] = 2; this.kConcurrentJobsTypeValues = numArray1; this.kButtonWidth = 120f; this.kModeStrings = new GUIContent[] { new GUIContent("Non-Directional"), new GUIContent("Directional"), new GUIContent("Directional Specular (deprecated)") }; int[] numArray2 = new int[3]; numArray2[1] = 1; numArray2[2] = 2; this.kModeValues = numArray2; this.kMaxAtlasSizeStrings = new GUIContent[] { new GUIContent("32"), new GUIContent("64"), new GUIContent("128"), new GUIContent("256"), new GUIContent("512"), new GUIContent("1024"), new GUIContent("2048"), new GUIContent("4096") }; this.kMaxAtlasSizeValues = new int[] { 0x20, 0x40, 0x80, 0x100, 0x200, 0x400, 0x800, 0x1000 }; this.m_Mode = Mode.BakeSettings; this.m_ScrollPosition = Vector2.zero; this.m_ShowIndirectResolution = new AnimBool(); this.m_ShowDevOptions = false; this.m_PreviewResizer = new PreviewResizer(); this.m_ToolbarPadding = -1f; }
public void OnEnable() { GridPaintPaletteWindow.instances.Add(this); if (this.clipboardView == null) { this.clipboardView = ScriptableObject.CreateInstance <GridPaintPaletteClipboard>(); this.clipboardView.owner = this; this.clipboardView.hideFlags = HideFlags.HideAndDontSave; this.clipboardView.unlocked = false; } if (this.m_PaintableSceneViewGrid == null) { this.m_PaintableSceneViewGrid = ScriptableObject.CreateInstance <PaintableSceneViewGrid>(); this.m_PaintableSceneViewGrid.hideFlags = HideFlags.HideAndDontSave; } GridPaletteBrushes.FlushCache(); EditorApplication.globalEventHandler = (EditorApplication.CallbackFunction)Delegate.Combine(EditorApplication.globalEventHandler, new EditorApplication.CallbackFunction(this.HotkeyHandler)); EditMode.editModeStarted += new Action <IToolModeOwner, EditMode.SceneViewEditMode>(this.OnEditModeStart); EditMode.editModeEnded += new Action <IToolModeOwner>(this.OnEditModeEnd); GridSelection.gridSelectionChanged += new Action(this.OnGridSelectionChanged); GridPaintingState.RegisterPainterInterest(this); GridPaintingState.scenePaintTargetChanged += new Action <GameObject>(this.OnScenePaintTargetChanged); GridPaintingState.brushChanged += new Action <GridBrushBase>(this.OnBrushChanged); SceneView.onSceneGUIDelegate = (SceneView.OnSceneFunc)Delegate.Combine(SceneView.onSceneGUIDelegate, new SceneView.OnSceneFunc(this.OnSceneViewGUI)); PrefabUtility.prefabInstanceUpdated = (PrefabUtility.PrefabInstanceUpdated)Delegate.Combine(PrefabUtility.prefabInstanceUpdated, new PrefabUtility.PrefabInstanceUpdated(this.PrefabInstanceUpdated)); AssetPreview.SetPreviewTextureCacheSize(256, base.GetInstanceID()); base.wantsMouseMove = true; base.wantsMouseEnterLeaveWindow = true; if (this.m_PreviewResizer == null) { this.m_PreviewResizer = new PreviewResizer(); this.m_PreviewResizer.Init("TilemapBrushInspector"); } base.minSize = new Vector2(240f, 200f); if (this.palette == null && TilemapEditorUserSettings.lastUsedPalette != null && GridPalettes.palettes.Contains(TilemapEditorUserSettings.lastUsedPalette)) { this.palette = TilemapEditorUserSettings.lastUsedPalette; } Tools.onToolChanged = (Tools.OnToolChangedFunc)Delegate.Combine(Tools.onToolChanged, new Tools.OnToolChangedFunc(this.ToolChanged)); }