ShouldShowWindow() private static method

private static ShouldShowWindow ( Rect activatorRect ) : bool
activatorRect UnityEngine.Rect
return bool
 internal static void Show(Rect activatorRect, PopupWindowContent windowContent, PopupLocationHelper.PopupLocation[] locationPriorityOrder)
 {
     if (PopupWindowWithoutFocus.ShouldShowWindow(activatorRect))
     {
         if (PopupWindowWithoutFocus.s_PopupWindowWithoutFocus == null)
         {
             PopupWindowWithoutFocus.s_PopupWindowWithoutFocus = ScriptableObject.CreateInstance <PopupWindowWithoutFocus>();
         }
         PopupWindowWithoutFocus.s_PopupWindowWithoutFocus.Init(activatorRect, windowContent, locationPriorityOrder);
     }
 }