StopEffect() private method

private StopEffect ( ) : void
return void
 internal void Stop()
 {
     ParticleSystemEditorUtils.editorIsScrubbing  = false;
     ParticleSystemEditorUtils.editorPlaybackTime = 0f;
     ParticleSystemEditorUtils.StopEffect();
     this.m_Owner.Repaint();
 }
        internal static void StopEffect()
        {
            bool clear = true;
            bool stop  = true;

            ParticleSystemEditorUtils.StopEffect(stop, clear);
        }
 internal static void StopEffect()
 {
     ParticleSystemEditorUtils.StopEffect(true, true);
 }