OnGUI() public method

public OnGUI ( Rect rect ) : void
rect UnityEngine.Rect
return void
        private void TreeViewArea(bool showLoadingScreen)
        {
            Rect treeAreaRect = GUILayoutUtility.GetRect(1, 9999, 1, 99999);

            if (showLoadingScreen)
            {
                GUI.Label(treeAreaRect, "Loading...", Styles.loadingTextStyle);
                return;
            }

            if (m_ExportPackageItems != null && m_ExportPackageItems.Length > 0)
            {
                if (m_TreeViewState == null)
                {
                    m_TreeViewState = new TreeViewState();
                }

                if (m_Tree == null)
                {
                    m_Tree = new PackageExportTreeView(this, m_TreeViewState, new Rect());
                }

                m_Tree.OnGUI(treeAreaRect);
            }
        }