public void IncrementStat(NetworkDetailStats.NetworkDirection direction, string entryName, int amount) { NetworkDetailStats.NetworkOperationEntryDetails details; if (this.m_Entries.ContainsKey(entryName)) { details = this.m_Entries[entryName]; } else { details = new NetworkDetailStats.NetworkOperationEntryDetails { m_EntryName = entryName }; this.m_Entries[entryName] = details; } details.AddStat(direction, amount); if (direction != NetworkDetailStats.NetworkDirection.Incoming) { if (direction == NetworkDetailStats.NetworkDirection.Outgoing) { this.totalOut += amount; } } else { this.totalIn += amount; } }
public void SetStat(NetworkDetailStats.NetworkDirection direction, string entryName, int amount) { NetworkDetailStats.NetworkOperationEntryDetails networkOperationEntryDetails; if (this.m_Entries.ContainsKey(entryName)) { networkOperationEntryDetails = this.m_Entries[entryName]; } else { networkOperationEntryDetails = new NetworkDetailStats.NetworkOperationEntryDetails(); networkOperationEntryDetails.m_EntryName = entryName; this.m_Entries[entryName] = networkOperationEntryDetails; } networkOperationEntryDetails.AddStat(direction, amount); if (direction != NetworkDetailStats.NetworkDirection.Incoming) { if (direction == NetworkDetailStats.NetworkDirection.Outgoing) { this.totalOut = (float)amount; } } else { this.totalIn = (float)amount; } }
public void IncrementStat(NetworkDetailStats.NetworkDirection direction, string entryName, int amount) { NetworkDetailStats.NetworkOperationEntryDetails operationEntryDetails; if (this.m_Entries.ContainsKey(entryName)) { operationEntryDetails = this.m_Entries[entryName]; } else { operationEntryDetails = new NetworkDetailStats.NetworkOperationEntryDetails(); operationEntryDetails.m_EntryName = entryName; this.m_Entries[entryName] = operationEntryDetails; } operationEntryDetails.AddStat(direction, amount); switch (direction) { case NetworkDetailStats.NetworkDirection.Incoming: this.totalIn += (float)amount; break; case NetworkDetailStats.NetworkDirection.Outgoing: this.totalOut += (float)amount; break; } }
public void SetStat(NetworkDetailStats.NetworkDirection direction, string entryName, int amount) { NetworkDetailStats.NetworkOperationEntryDetails details; if (this.m_Entries.ContainsKey(entryName)) { details = this.m_Entries[entryName]; } else { details = new NetworkDetailStats.NetworkOperationEntryDetails { m_EntryName = entryName }; this.m_Entries[entryName] = details; } details.AddStat(direction, amount); switch (direction) { case NetworkDetailStats.NetworkDirection.Incoming: this.totalIn = amount; break; case NetworkDetailStats.NetworkDirection.Outgoing: this.totalOut = amount; break; } }
public void IncrementStat(NetworkDetailStats.NetworkDirection direction, string entryName, int amount) { NetworkDetailStats.NetworkOperationEntryDetails operationEntryDetails; if (this.m_Entries.ContainsKey(entryName)) { operationEntryDetails = this.m_Entries[entryName]; } else { operationEntryDetails = new NetworkDetailStats.NetworkOperationEntryDetails(); operationEntryDetails.m_EntryName = entryName; this.m_Entries[entryName] = operationEntryDetails; } operationEntryDetails.AddStat(direction, amount); switch (direction) { case NetworkDetailStats.NetworkDirection.Incoming: this.totalIn += (float) amount; break; case NetworkDetailStats.NetworkDirection.Outgoing: this.totalOut += (float) amount; break; } }