RepaintSceneAndGameViews() static private method

static private RepaintSceneAndGameViews ( ) : void
return void
示例#1
0
 private void OnBecameVisible()
 {
     if (!LightingWindow.s_IsVisible)
     {
         LightingWindow.s_IsVisible = true;
         LightingWindow.RepaintSceneAndGameViews();
     }
 }
示例#2
0
 private void OnBecameVisible()
 {
     if (!LightingWindow.s_IsVisible)
     {
         LightingWindow.s_IsVisible    = true;
         LightmapVisualization.enabled = true;
         LightingWindow.RepaintSceneAndGameViews();
     }
 }
示例#3
0
 private void OnBecameInvisible()
 {
     LightingWindow.s_IsVisible    = false;
     LightmapVisualization.enabled = false;
     LightingWindow.RepaintSceneAndGameViews();
 }
示例#4
0
 private void OnBecameInvisible()
 {
     LightingWindow.s_IsVisible = false;
     LightingWindow.RepaintSceneAndGameViews();
 }