private void LightingFieldsGUI() { bool oldShowLighting = m_Lighting.showSettings; bool oldShowCharting = m_Lighting.showChartingSettings; bool oldShowLightmap = m_Lighting.showLightmapSettings; if (m_Lighting.Begin()) { RenderProbeFields(); m_Lighting.RenderMeshSettings(true); } m_Lighting.End(); if (m_Lighting.showSettings != oldShowLighting) { EditorPrefs.SetBool(kDisplayLightingKey, m_Lighting.showSettings); } if (m_Lighting.showChartingSettings != oldShowCharting) { SessionState.SetBool(kDisplayChartingKey, m_Lighting.showChartingSettings); } if (m_Lighting.showLightmapSettings != oldShowLightmap) { SessionState.SetBool(kDisplayLightmapKey, m_Lighting.showLightmapSettings); } }
private void LightingFieldsGUI() { bool oldShowLighting = m_Lighting.showSettings; if (m_Lighting.Begin()) { RenderProbeFields(); m_Lighting.RenderMeshSettings(false); } m_Lighting.End(); if (m_Lighting.showSettings != oldShowLighting) { EditorPrefs.SetBool(kDisplayLightingKey, m_Lighting.showSettings); } }