BeginOffsetArea() public static method

public static BeginOffsetArea ( Rect screenRect, GUIContent content, GUIStyle style ) : void
screenRect UnityEngine.Rect
content UnityEngine.GUIContent
style UnityEngine.GUIStyle
return void
示例#1
0
 public void InvokeOnGUI(Rect onGUIPosition)
 {
     if (Unsupported.IsDeveloperMode() && this.actualView != null && Event.current.type == EventType.KeyUp && Event.current.keyCode == KeyCode.F5)
     {
         this.Reload(this.actualView);
     }
     else
     {
         base.DoWindowDecorationStart();
         GUIStyle gUIStyle = "dockareaoverlay";
         if (this.actualView is GameView)
         {
             GUI.Box(onGUIPosition, GUIContent.none, gUIStyle);
         }
         HostView.BeginOffsetArea(new Rect(onGUIPosition.x + 2f, onGUIPosition.y + 17f, onGUIPosition.width - 4f, onGUIPosition.height - 17f - 2f), GUIContent.none, "TabWindowBackground");
         EditorGUIUtility.ResetGUIState();
         bool flag = false;
         try
         {
             this.Invoke("OnGUI");
         }
         catch (TargetInvocationException ex)
         {
             if (ex.InnerException is ExitGUIException)
             {
                 flag = true;
             }
             throw;
         }
         finally
         {
             if (!flag)
             {
                 if (this.actualView != null && this.actualView.m_FadeoutTime != 0f && Event.current != null && Event.current.type == EventType.Repaint)
                 {
                     this.actualView.DrawNotification();
                 }
                 HostView.EndOffsetArea();
                 EditorGUIUtility.ResetGUIState();
                 base.DoWindowDecorationEnd();
                 if (Event.current.type == EventType.Repaint)
                 {
                     gUIStyle.Draw(onGUIPosition, GUIContent.none, 0);
                 }
             }
         }
     }
 }
示例#2
0
        public void OldOnGUI()
        {
            base.ClearBackground();
            EditorGUIUtility.ResetGUIState();
            SplitView splitView = base.parent as SplitView;

            if (Event.current.type == EventType.Repaint && splitView)
            {
                View child = this;
                while (splitView)
                {
                    int controlID = splitView.controlID;
                    if (controlID == GUIUtility.hotControl || GUIUtility.hotControl == 0)
                    {
                        int num = splitView.IndexOfChild(child);
                        if (splitView.vertical)
                        {
                            if (num != 0)
                            {
                                EditorGUIUtility.AddCursorRect(new Rect(0f, 0f, base.position.width, 5f), MouseCursor.SplitResizeUpDown, controlID);
                            }
                            if (num != splitView.children.Length - 1)
                            {
                                EditorGUIUtility.AddCursorRect(new Rect(0f, base.position.height - 5f, base.position.width, 5f), MouseCursor.SplitResizeUpDown, controlID);
                            }
                        }
                        else
                        {
                            if (num != 0)
                            {
                                EditorGUIUtility.AddCursorRect(new Rect(0f, 0f, 5f, base.position.height), MouseCursor.SplitResizeLeftRight, controlID);
                            }
                            if (num != splitView.children.Length - 1)
                            {
                                EditorGUIUtility.AddCursorRect(new Rect(base.position.width - 5f, 0f, 5f, base.position.height), MouseCursor.SplitResizeLeftRight, controlID);
                            }
                        }
                    }
                    child     = splitView;
                    splitView = (splitView.parent as SplitView);
                }
                splitView = (base.parent as SplitView);
            }
            bool flag = false;

            if (base.window.rootView.GetType() != typeof(MainView))
            {
                flag = true;
                if (base.windowPosition.y == 0f)
                {
                    this.background = "dockareaStandalone";
                }
                else
                {
                    this.background = "dockarea";
                }
            }
            else
            {
                this.background = "dockarea";
            }
            if (splitView)
            {
                Event @event = new Event(Event.current);
                @event.mousePosition += new Vector2(base.position.x, base.position.y);
                splitView.SplitGUI(@event);
                if (@event.type == EventType.Used)
                {
                    Event.current.Use();
                }
            }
            Rect rect = this.background.margin.Remove(new Rect(0f, 0f, base.position.width, base.position.height));

            rect.x = (float)this.background.margin.left;
            rect.y = (float)this.background.margin.top;
            Rect  windowPosition = base.windowPosition;
            float num2           = 2f;

            if (windowPosition.x == 0f)
            {
                rect.x     -= num2;
                rect.width += num2;
            }
            if (windowPosition.xMax == base.window.position.width)
            {
                rect.width += num2;
            }
            if (windowPosition.yMax == base.window.position.height)
            {
                rect.height += ((!flag) ? 2f : 2f);
            }
            if (Event.current.type == EventType.Repaint)
            {
                this.background.Draw(rect, GUIContent.none, 0);
            }
            if (this.tabStyle == null)
            {
                this.tabStyle = "dragtab";
            }
            if (this.m_Panes.Count > 0)
            {
                HostView.BeginOffsetArea(new Rect(rect.x + 2f, rect.y + 17f, rect.width - 4f, rect.height - 17f - 2f), GUIContent.none, "TabWindowBackground");
                Vector2 vector = GUIUtility.GUIToScreenPoint(Vector2.zero);
                Rect    pos    = base.borderSize.Remove(base.position);
                pos.x = vector.x;
                pos.y = vector.y;
                this.m_Panes[this.selected].m_Pos = pos;
                HostView.EndOffsetArea();
            }
            this.DragTab(new Rect(rect.x + 1f, rect.y, rect.width - 40f, 17f), this.tabStyle);
            this.tabStyle = "dragtab";
            base.ShowGenericMenu();
            if (this.m_Panes.Count > 0)
            {
                base.InvokeOnGUI(rect);
            }
            EditorGUI.ShowRepaints();
            Highlighter.ControlHighlightGUI(this);
        }