internal static void GameViewSizePopup(Rect buttonRect, GameViewSizeGroupType groupType, int selectedIndex, System.Action<int, object> itemClickedCallback, GUIStyle guiStyle) { GameViewSizeGroup group = ScriptableSingleton<GameViewSizes>.instance.GetGroup(groupType); string t = selectedIndex < 0 || selectedIndex >= group.GetTotalCount() ? string.Empty : group.GetGameViewSize(selectedIndex).displayText; if (!EditorGUI.ButtonMouseDown(buttonRect, GUIContent.Temp(t), FocusType.Passive, guiStyle)) return; FlexibleMenu flexibleMenu = new FlexibleMenu((IFlexibleMenuItemProvider) new GameViewSizesMenuItemProvider(groupType), selectedIndex, (FlexibleMenuModifyItemUI) new GameViewSizesMenuModifyItemUI(), itemClickedCallback); PopupWindow.Show(buttonRect, (PopupWindowContent) flexibleMenu); }
public static void Show(int itemIndex, FlexibleMenu caller) { FlexibleMenu.ItemContextMenu.s_Caller = caller; GenericMenu genericMenu = new GenericMenu(); GenericMenu arg_3C_0 = genericMenu; GUIContent arg_3C_1 = new GUIContent("Edit..."); bool arg_3C_2 = false; if (FlexibleMenu.ItemContextMenu.< > f__mg$cache0 == null) { FlexibleMenu.ItemContextMenu.< > f__mg$cache0 = new GenericMenu.MenuFunction2(FlexibleMenu.ItemContextMenu.Edit); } arg_3C_0.AddItem(arg_3C_1, arg_3C_2, FlexibleMenu.ItemContextMenu.< > f__mg$cache0, itemIndex); GenericMenu arg_70_0 = genericMenu; GUIContent arg_70_1 = new GUIContent("Delete"); bool arg_70_2 = false; if (FlexibleMenu.ItemContextMenu.< > f__mg$cache1 == null) { FlexibleMenu.ItemContextMenu.< > f__mg$cache1 = new GenericMenu.MenuFunction2(FlexibleMenu.ItemContextMenu.Delete); } arg_70_0.AddItem(arg_70_1, arg_70_2, FlexibleMenu.ItemContextMenu.< > f__mg$cache1, itemIndex); genericMenu.ShowAsContext(); GUIUtility.ExitGUI(); }
public static void Show(int itemIndex, FlexibleMenu caller) { FlexibleMenu.ItemContextMenu.s_Caller = caller; GenericMenu genericMenu = new GenericMenu(); genericMenu.AddItem(new GUIContent("Edit..."), false, new GenericMenu.MenuFunction2(FlexibleMenu.ItemContextMenu.Edit), itemIndex); genericMenu.AddItem(new GUIContent("Delete"), false, new GenericMenu.MenuFunction2(FlexibleMenu.ItemContextMenu.Delete), itemIndex); genericMenu.ShowAsContext(); GUIUtility.ExitGUI(); }
static public void Show(int itemIndex, FlexibleMenu caller) { s_Caller = caller; GenericMenu menu = new GenericMenu(); menu.AddItem(EditorGUIUtility.TrTextContent("Edit..."), false, Edit, itemIndex); menu.AddItem(EditorGUIUtility.TrTextContent("Delete"), false, Delete, itemIndex); menu.ShowAsContext(); EditorGUIUtility.ExitGUI(); }
public override void OnGUI(Rect rect) { if (GameViewSizesMenuModifyItemUI.s_Styles == null) { GameViewSizesMenuModifyItemUI.s_Styles = new GameViewSizesMenuModifyItemUI.Styles(); } GameViewSize gameViewSize = this.m_Object as GameViewSize; if (gameViewSize == null) { Debug.LogError("Invalid object"); } else { if (this.m_GameViewSize == null) { this.m_GameViewSize = new GameViewSize(gameViewSize); } bool flag = this.m_GameViewSize.width > 0 && this.m_GameViewSize.height > 0; GUILayout.Space(3f); GUILayout.Label((this.m_MenuType != FlexibleMenuModifyItemUI.MenuType.Add) ? GameViewSizesMenuModifyItemUI.s_Styles.headerEdit : GameViewSizesMenuModifyItemUI.s_Styles.headerAdd, EditorStyles.boldLabel, new GUILayoutOption[0]); Rect rect2 = GUILayoutUtility.GetRect(1f, 1f); FlexibleMenu.DrawRect(rect2, (!EditorGUIUtility.isProSkin) ? new Color(0.6f, 0.6f, 0.6f, 1.333f) : new Color(0.32f, 0.32f, 0.32f, 1.333f)); GUILayout.Space(4f); GUILayout.BeginHorizontal(new GUILayoutOption[0]); GUILayout.Label(GameViewSizesMenuModifyItemUI.s_Styles.optionalText, new GUILayoutOption[] { GUILayout.Width(90f) }); GUILayout.Space(10f); this.m_GameViewSize.baseText = EditorGUILayout.TextField(this.m_GameViewSize.baseText, new GUILayoutOption[0]); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(new GUILayoutOption[0]); GUILayout.Label(GameViewSizesMenuModifyItemUI.s_Styles.typeName, new GUILayoutOption[] { GUILayout.Width(90f) }); GUILayout.Space(10f); this.m_GameViewSize.sizeType = (GameViewSizeType)EditorGUILayout.Popup((int)this.m_GameViewSize.sizeType, GameViewSizesMenuModifyItemUI.s_Styles.typeNames, new GUILayoutOption[0]); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(new GUILayoutOption[0]); GUILayout.Label(GameViewSizesMenuModifyItemUI.s_Styles.widthHeightText, new GUILayoutOption[] { GUILayout.Width(90f) }); GUILayout.Space(10f); this.m_GameViewSize.width = EditorGUILayout.IntField(this.m_GameViewSize.width, new GUILayoutOption[0]); GUILayout.Space(5f); this.m_GameViewSize.height = EditorGUILayout.IntField(this.m_GameViewSize.height, new GUILayoutOption[0]); GUILayout.EndHorizontal(); GUILayout.Space(10f); float num = 10f; float cropWidth = rect.width - 2f * num; GUILayout.BeginHorizontal(new GUILayoutOption[0]); GUILayout.Space(num); GUILayout.FlexibleSpace(); string text = this.m_GameViewSize.displayText; using (new EditorGUI.DisabledScope(string.IsNullOrEmpty(text))) { if (string.IsNullOrEmpty(text)) { text = "Result"; } else { text = this.GetCroppedText(text, cropWidth, EditorStyles.label); } GUILayout.Label(GUIContent.Temp(text), EditorStyles.label, new GUILayoutOption[0]); } GUILayout.FlexibleSpace(); GUILayout.Space(num); GUILayout.EndHorizontal(); GUILayout.Space(5f); GUILayout.BeginHorizontal(new GUILayoutOption[0]); GUILayout.Space(10f); if (GUILayout.Button(GameViewSizesMenuModifyItemUI.s_Styles.cancel, new GUILayoutOption[0])) { base.editorWindow.Close(); } using (new EditorGUI.DisabledScope(!flag)) { if (GUILayout.Button(GameViewSizesMenuModifyItemUI.s_Styles.ok, new GUILayoutOption[0])) { gameViewSize.Set(this.m_GameViewSize); base.Accepted(); base.editorWindow.Close(); } } GUILayout.Space(10f); GUILayout.EndHorizontal(); } }
public override void OnGUI(Rect rect) { if (FlexibleMenu.s_Styles == null) { FlexibleMenu.s_Styles = new FlexibleMenu.Styles(); } Event current = Event.current; Rect viewRect = new Rect(0f, 0f, 1f, this.CalcSize().y); this.m_ScrollPosition = GUI.BeginScrollView(rect, this.m_ScrollPosition, viewRect); float num = 0f; for (int i = 0; i <= this.maxIndex; i++) { int num2 = i + 1000000; Rect rect2 = new Rect(0f, num, rect.width, 18f); bool flag = Array.IndexOf <int>(this.m_SeperatorIndices, i) >= 0; if (this.m_ShowAddNewPresetItem && i == this.m_ItemProvider.Count()) { this.CreateNewItemButton(rect2); } else { if (this.m_ShowEditWindowForIndex == i) { this.m_ShowEditWindowForIndex = -1; this.EditExistingItem(rect2, i); } EventType type = current.type; switch (type) { case EventType.MouseDown: if (current.button == 0 && rect2.Contains(current.mousePosition)) { GUIUtility.hotControl = num2; if (!this.IsDeleteModiferPressed() && current.clickCount == 1) { GUIUtility.hotControl = 0; this.SelectItem(i); base.editorWindow.Close(); current.Use(); } } goto IL_389; case EventType.MouseUp: if (GUIUtility.hotControl == num2) { GUIUtility.hotControl = 0; if (current.button == 0 && rect2.Contains(current.mousePosition) && this.AllowDeleteClick(i)) { this.DeleteItem(i); current.Use(); } } goto IL_389; case EventType.MouseMove: if (rect2.Contains(current.mousePosition)) { if (this.m_HoverIndex != i) { this.m_HoverIndex = i; this.Repaint(); } } else { if (this.m_HoverIndex == i) { this.m_HoverIndex = -1; this.Repaint(); } } goto IL_389; case EventType.MouseDrag: case EventType.KeyDown: case EventType.KeyUp: case EventType.ScrollWheel: IL_109: if (type != EventType.ContextClick) { goto IL_389; } if (rect2.Contains(current.mousePosition)) { current.Use(); if (this.m_ModifyItemUI != null && this.m_ItemProvider.IsModificationAllowed(i)) { FlexibleMenu.ItemContextMenu.Show(i, this); } } goto IL_389; case EventType.Repaint: { bool isHover = false; if (this.m_HoverIndex == i) { if (rect2.Contains(current.mousePosition)) { isHover = true; } else { this.m_HoverIndex = -1; } } if (this.m_ModifyItemUI != null && this.m_ModifyItemUI.IsShowing()) { isHover = (this.m_ItemProvider.GetItem(i) == this.m_ModifyItemUI.m_Object); } FlexibleMenu.s_Styles.menuItem.Draw(rect2, GUIContent.Temp(this.m_ItemProvider.GetName(i)), isHover, false, i == this.selectedIndex, false); if (flag) { Rect rect3 = new Rect(rect2.x + 4f, rect2.y + rect2.height + 4f, rect2.width - 8f, 1f); FlexibleMenu.DrawRect(rect3, (!EditorGUIUtility.isProSkin) ? new Color(0.6f, 0.6f, 0.6f, 1.333f) : new Color(0.32f, 0.32f, 0.32f, 1.333f)); } if (this.AllowDeleteClick(i)) { EditorGUIUtility.AddCursorRect(rect2, MouseCursor.ArrowMinus); } goto IL_389; } } goto IL_109; IL_389: num += 18f; if (flag) { num += 8f; } } } GUI.EndScrollView(); }
public override void OnGUI(Rect rect) { if (FlexibleMenu.s_Styles == null) { FlexibleMenu.s_Styles = new FlexibleMenu.Styles(); } Event current = Event.current; Rect viewRect = new Rect(0.0f, 0.0f, 1f, this.CalcSize().y); this.m_ScrollPosition = GUI.BeginScrollView(rect, this.m_ScrollPosition, viewRect); float y = 0.0f; for (int index = 0; index <= this.maxIndex; ++index) { int num = index + 1000000; Rect rect1 = new Rect(0.0f, y, rect.width, 18f); bool flag = Array.IndexOf <int>(this.m_SeperatorIndices, index) >= 0; if (this.m_ShowAddNewPresetItem && index == this.m_ItemProvider.Count()) { this.CreateNewItemButton(rect1); } else { if (this.m_ShowEditWindowForIndex == index) { this.m_ShowEditWindowForIndex = -1; this.EditExistingItem(rect1, index); } EventType type = current.type; switch (type) { case EventType.MouseDown: if (current.button == 0 && rect1.Contains(current.mousePosition)) { GUIUtility.hotControl = num; if (!this.IsDeleteModiferPressed() && current.clickCount == 1) { GUIUtility.hotControl = 0; this.SelectItem(index); this.editorWindow.Close(); current.Use(); break; } break; } break; case EventType.MouseUp: if (GUIUtility.hotControl == num) { GUIUtility.hotControl = 0; if (current.button == 0 && rect1.Contains(current.mousePosition) && this.AllowDeleteClick(index)) { this.DeleteItem(index); current.Use(); break; } break; } break; case EventType.MouseMove: if (rect1.Contains(current.mousePosition)) { if (this.m_HoverIndex != index) { this.m_HoverIndex = index; this.Repaint(); break; } break; } if (this.m_HoverIndex == index) { this.m_HoverIndex = -1; this.Repaint(); break; } break; case EventType.Repaint: bool isHover = false; if (this.m_HoverIndex == index) { if (rect1.Contains(current.mousePosition)) { isHover = true; } else { this.m_HoverIndex = -1; } } if (this.m_ModifyItemUI != null && this.m_ModifyItemUI.IsShowing()) { isHover = this.m_ItemProvider.GetItem(index) == this.m_ModifyItemUI.m_Object; } FlexibleMenu.s_Styles.menuItem.Draw(rect1, GUIContent.Temp(this.m_ItemProvider.GetName(index)), isHover, false, index == this.selectedIndex, false); if (flag) { FlexibleMenu.DrawRect(new Rect(rect1.x + 4f, (float)((double)rect1.y + (double)rect1.height + 4.0), rect1.width - 8f, 1f), !EditorGUIUtility.isProSkin ? new Color(0.6f, 0.6f, 0.6f, 1.333f) : new Color(0.32f, 0.32f, 0.32f, 1.333f)); } if (this.AllowDeleteClick(index)) { EditorGUIUtility.AddCursorRect(rect1, MouseCursor.ArrowMinus); break; } break; default: if (type == EventType.ContextClick && rect1.Contains(current.mousePosition)) { current.Use(); if (this.m_ModifyItemUI != null && this.m_ItemProvider.IsModificationAllowed(index)) { FlexibleMenu.ItemContextMenu.Show(index, this); break; } break; } break; } y += 18f; if (flag) { y += 8f; } } } GUI.EndScrollView(); }
public override void OnGUI(Rect rect) { if (GameViewSizesMenuModifyItemUI.s_Styles == null) { GameViewSizesMenuModifyItemUI.s_Styles = new GameViewSizesMenuModifyItemUI.Styles(); } GameViewSize other = this.m_Object as GameViewSize; if (other == null) { Debug.LogError((object)"Invalid object"); } else { if (this.m_GameViewSize == null) { this.m_GameViewSize = new GameViewSize(other); } bool flag = this.m_GameViewSize.width > 0 && this.m_GameViewSize.height > 0; GUILayout.Space(3f); GUILayout.Label(this.m_MenuType != FlexibleMenuModifyItemUI.MenuType.Add ? GameViewSizesMenuModifyItemUI.s_Styles.headerEdit : GameViewSizesMenuModifyItemUI.s_Styles.headerAdd, EditorStyles.boldLabel, new GUILayoutOption[0]); FlexibleMenu.DrawRect(GUILayoutUtility.GetRect(1f, 1f), !EditorGUIUtility.isProSkin ? new Color(0.6f, 0.6f, 0.6f, 1.333f) : new Color(0.32f, 0.32f, 0.32f, 1.333f)); GUILayout.Space(4f); GUILayout.BeginHorizontal(); GUILayout.Label(GameViewSizesMenuModifyItemUI.s_Styles.optionalText, new GUILayoutOption[1] { GUILayout.Width(90f) }); GUILayout.Space(10f); this.m_GameViewSize.baseText = EditorGUILayout.TextField(this.m_GameViewSize.baseText); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.Label(GameViewSizesMenuModifyItemUI.s_Styles.typeName, new GUILayoutOption[1] { GUILayout.Width(90f) }); GUILayout.Space(10f); this.m_GameViewSize.sizeType = (GameViewSizeType)EditorGUILayout.Popup((int)this.m_GameViewSize.sizeType, GameViewSizesMenuModifyItemUI.s_Styles.typeNames); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.Label(GameViewSizesMenuModifyItemUI.s_Styles.widthHeightText, new GUILayoutOption[1] { GUILayout.Width(90f) }); GUILayout.Space(10f); this.m_GameViewSize.width = EditorGUILayout.IntField(this.m_GameViewSize.width); GUILayout.Space(5f); this.m_GameViewSize.height = EditorGUILayout.IntField(this.m_GameViewSize.height); GUILayout.EndHorizontal(); GUILayout.Space(10f); float pixels = 10f; float cropWidth = rect.width - 2f * pixels; GUILayout.BeginHorizontal(); GUILayout.Space(pixels); GUILayout.FlexibleSpace(); string displayText = this.m_GameViewSize.displayText; EditorGUI.BeginDisabledGroup(string.IsNullOrEmpty(displayText)); GUILayout.Label(GUIContent.Temp(!string.IsNullOrEmpty(displayText) ? this.GetCroppedText(displayText, cropWidth, EditorStyles.label) : "Result"), EditorStyles.label, new GUILayoutOption[0]); EditorGUI.EndDisabledGroup(); GUILayout.FlexibleSpace(); GUILayout.Space(pixels); GUILayout.EndHorizontal(); GUILayout.Space(5f); GUILayout.BeginHorizontal(); GUILayout.Space(10f); if (GUILayout.Button(GameViewSizesMenuModifyItemUI.s_Styles.cancel)) { this.editorWindow.Close(); } EditorGUI.BeginDisabledGroup(!flag); if (GUILayout.Button(GameViewSizesMenuModifyItemUI.s_Styles.ok)) { other.Set(this.m_GameViewSize); this.Accepted(); this.editorWindow.Close(); } EditorGUI.EndDisabledGroup(); GUILayout.Space(10f); GUILayout.EndHorizontal(); } }
override public void OnGUI(Rect rect) { if (s_Styles == null) { s_Styles = new Styles(); } GameViewSize gameViewSizeState = m_Object as GameViewSize; if (gameViewSizeState == null) { Debug.LogError("Invalid object"); return; } // We use a local gameviewsize to ensure we do not edit the original state (if user presses cancel state is not changed) if (m_GameViewSize == null) { m_GameViewSize = new GameViewSize(gameViewSizeState); } bool validSettings = m_GameViewSize.width > 0 && m_GameViewSize.height > 0; const float kColumnWidth = 90f; const float kSpacing = 10f; GUILayout.Space(3); GUILayout.Label(m_MenuType == MenuType.Add ? s_Styles.headerAdd : s_Styles.headerEdit, EditorStyles.boldLabel); Rect seperatorRect = GUILayoutUtility.GetRect(1, 1); FlexibleMenu.DrawRect(seperatorRect, (EditorGUIUtility.isProSkin) ? new Color(0.32f, 0.32f, 0.32f, 1.333f) : new Color(0.6f, 0.6f, 0.6f, 1.333f)); // dark : light GUILayout.Space(4); // Optional text GUILayout.BeginHorizontal(); GUILayout.Label(s_Styles.optionalText, GUILayout.Width(kColumnWidth)); GUILayout.Space(kSpacing); m_GameViewSize.baseText = EditorGUILayout.TextField(m_GameViewSize.baseText); GUILayout.EndHorizontal(); // Drop list (aspect / fixed res) GUILayout.BeginHorizontal(); GUILayout.Label(s_Styles.typeName, GUILayout.Width(kColumnWidth)); GUILayout.Space(kSpacing); m_GameViewSize.sizeType = (GameViewSizeType)EditorGUILayout.Popup((int)m_GameViewSize.sizeType, s_Styles.typeNames); GUILayout.EndHorizontal(); // Width Height GUILayout.BeginHorizontal(); GUILayout.Label(s_Styles.widthHeightText, GUILayout.Width(kColumnWidth)); GUILayout.Space(kSpacing); m_GameViewSize.width = EditorGUILayout.IntField(m_GameViewSize.width); GUILayout.Space(5); m_GameViewSize.height = EditorGUILayout.IntField(m_GameViewSize.height); GUILayout.EndHorizontal(); GUILayout.Space(10f); // Displayed text float margin = 10f; float cropWidth = rect.width - 2 * margin; GUILayout.BeginHorizontal(); GUILayout.Space(margin); GUILayout.FlexibleSpace(); string displayText = m_GameViewSize.displayText; using (new EditorGUI.DisabledScope(string.IsNullOrEmpty(displayText))) { if (string.IsNullOrEmpty(displayText)) { displayText = "Result"; } else { displayText = GetCroppedText(displayText, cropWidth, EditorStyles.label); } GUILayout.Label(GUIContent.Temp(displayText), EditorStyles.label); } GUILayout.FlexibleSpace(); GUILayout.Space(margin); GUILayout.EndHorizontal(); GUILayout.Space(5f); // Cancel, Ok GUILayout.BeginHorizontal(); GUILayout.Space(10); if (GUILayout.Button(s_Styles.cancel)) { editorWindow.Close(); } using (new EditorGUI.DisabledScope(!validSettings)) { if (GUILayout.Button(s_Styles.ok)) { gameViewSizeState.Set(m_GameViewSize); Accepted(); editorWindow.Close(); } } GUILayout.Space(10); GUILayout.EndHorizontal(); }
internal static void GameViewSizePopup(Rect buttonRect, GameViewSizeGroupType groupType, int selectedIndex, Action<int, object> itemClickedCallback, GUIStyle guiStyle) { GameViewSizeGroup group = ScriptableSingleton<GameViewSizes>.instance.GetGroup(groupType); string t; if (selectedIndex >= 0 && selectedIndex < group.GetTotalCount()) { t = group.GetGameViewSize(selectedIndex).displayText; } else { t = string.Empty; } if (EditorGUI.ButtonMouseDown(buttonRect, GUIContent.Temp(t), FocusType.Passive, guiStyle)) { IFlexibleMenuItemProvider itemProvider = new GameViewSizesMenuItemProvider(groupType); FlexibleMenu windowContent = new FlexibleMenu(itemProvider, selectedIndex, new GameViewSizesMenuModifyItemUI(), itemClickedCallback); PopupWindow.Show(buttonRect, windowContent); } }
public override void OnGUI(Rect rect) { if (s_Styles == null) { s_Styles = new Styles(); } GameViewSize other = base.m_Object as GameViewSize; if (other == null) { Debug.LogError("Invalid object"); } else { if (this.m_GameViewSize == null) { this.m_GameViewSize = new GameViewSize(other); } bool flag = (this.m_GameViewSize.width > 0) && (this.m_GameViewSize.height > 0); GUILayout.Space(3f); GUILayout.Label((base.m_MenuType != FlexibleMenuModifyItemUI.MenuType.Add) ? s_Styles.headerEdit : s_Styles.headerAdd, EditorStyles.boldLabel, new GUILayoutOption[0]); FlexibleMenu.DrawRect(GUILayoutUtility.GetRect((float)1f, (float)1f), !EditorGUIUtility.isProSkin ? new Color(0.6f, 0.6f, 0.6f, 1.333f) : new Color(0.32f, 0.32f, 0.32f, 1.333f)); GUILayout.Space(4f); GUILayout.BeginHorizontal(new GUILayoutOption[0]); GUILayoutOption[] options = new GUILayoutOption[] { GUILayout.Width(90f) }; GUILayout.Label(s_Styles.optionalText, options); GUILayout.Space(10f); this.m_GameViewSize.baseText = EditorGUILayout.TextField(this.m_GameViewSize.baseText, new GUILayoutOption[0]); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(new GUILayoutOption[0]); GUILayoutOption[] optionArray2 = new GUILayoutOption[] { GUILayout.Width(90f) }; GUILayout.Label(s_Styles.typeName, optionArray2); GUILayout.Space(10f); this.m_GameViewSize.sizeType = (GameViewSizeType)EditorGUILayout.Popup((int)this.m_GameViewSize.sizeType, s_Styles.typeNames, new GUILayoutOption[0]); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(new GUILayoutOption[0]); GUILayoutOption[] optionArray3 = new GUILayoutOption[] { GUILayout.Width(90f) }; GUILayout.Label(s_Styles.widthHeightText, optionArray3); GUILayout.Space(10f); this.m_GameViewSize.width = EditorGUILayout.IntField(this.m_GameViewSize.width, new GUILayoutOption[0]); GUILayout.Space(5f); this.m_GameViewSize.height = EditorGUILayout.IntField(this.m_GameViewSize.height, new GUILayoutOption[0]); GUILayout.EndHorizontal(); GUILayout.Space(10f); float pixels = 10f; float cropWidth = rect.width - (2f * pixels); GUILayout.BeginHorizontal(new GUILayoutOption[0]); GUILayout.Space(pixels); GUILayout.FlexibleSpace(); string displayText = this.m_GameViewSize.displayText; using (new EditorGUI.DisabledScope(string.IsNullOrEmpty(displayText))) { if (string.IsNullOrEmpty(displayText)) { displayText = "Result"; } else { displayText = this.GetCroppedText(displayText, cropWidth, EditorStyles.label); } GUILayout.Label(GUIContent.Temp(displayText), EditorStyles.label, new GUILayoutOption[0]); } GUILayout.FlexibleSpace(); GUILayout.Space(pixels); GUILayout.EndHorizontal(); GUILayout.Space(5f); GUILayout.BeginHorizontal(new GUILayoutOption[0]); GUILayout.Space(10f); if (GUILayout.Button(s_Styles.cancel, new GUILayoutOption[0])) { base.editorWindow.Close(); } using (new EditorGUI.DisabledScope(!flag)) { if (GUILayout.Button(s_Styles.ok, new GUILayoutOption[0])) { other.Set(this.m_GameViewSize); base.Accepted(); base.editorWindow.Close(); } } GUILayout.Space(10f); GUILayout.EndHorizontal(); } }