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C# (CSharp) UnityEditor EditorApplication.Internal_RepaintAllViews示例
编程语言:
C# (CSharp)
命名空间/包名称:
UnityEditor
类/类型:
EditorApplication
方法/功能:
Internal_RepaintAllViews
hotexamples.com的示例:
1
C# (CSharp) UnityEditor EditorApplication.Internal_RepaintAllViews - 已找到1个示例
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UnityEditor.EditorApplication.Internal_RepaintAllViews
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
RequestRepaintAllViews(23)
SetSceneRepaintDirty(15)
CallDelayed(8)
Exit(7)
Internal_CallSearchHasChanged(5)
OpenScene(4)
CanReloadAssemblies(4)
NewScene(4)
SaveScene(4)
ExecuteMenuItemWithTemporaryContext(4)
UpdateMainWindowTitle(4)
Internal_CallAssetLabelsHaveChanged(3)
SaveCurrentSceneIfUserWantsTo(3)
RepaintAnimationWindow(3)
Step(3)
LockReloadAssemblies(2)
Internal_CallAssetBundleNameChanged(2)
ExecuteMenuItemOnGameObjects(2)
OpenSceneAdditive(2)
UnlockReloadAssemblies(2)
TogglePlaying(1)
SignalTick(1)
OpenProjectInternal(1)
SaveCurrentModifiedScenesIfUserWantsTo(1)
RepaintHierarchyWindow(1)
MarkSceneDirty(1)
LoadLevelAsyncInPlayMode(1)
Internal_RepaintAllViews(1)
DirtyHierarchyWindowSorting(1)
CloseAndRelaunch(1)
ValidateMenuItem(1)
常用方法
RequestRepaintAllViews (23)
SetSceneRepaintDirty (15)
CallDelayed (8)
Exit (7)
Internal_CallSearchHasChanged (5)
OpenScene (4)
CanReloadAssemblies (4)
NewScene (4)
SaveScene (4)
ExecuteMenuItemWithTemporaryContext (4)
常用方法
UpdateMainWindowTitle (4)
Internal_CallAssetLabelsHaveChanged (3)
SaveCurrentSceneIfUserWantsTo (3)
RepaintAnimationWindow (3)
Step (3)
LockReloadAssemblies (2)
Internal_CallAssetBundleNameChanged (2)
ExecuteMenuItemOnGameObjects (2)
OpenSceneAdditive (2)
UnlockReloadAssemblies (2)
TogglePlaying (1)
SignalTick (1)
OpenProjectInternal (1)
SaveCurrentModifiedScenesIfUserWantsTo (1)
RepaintHierarchyWindow (1)
MarkSceneDirty (1)
LoadLevelAsyncInPlayMode (1)
Internal_RepaintAllViews (1)
DirtyHierarchyWindowSorting (1)
CloseAndRelaunch (1)
常用方法
TogglePlaying (1)
SignalTick (1)
OpenProjectInternal (1)
SaveCurrentModifiedScenesIfUserWantsTo (1)
RepaintHierarchyWindow (1)
MarkSceneDirty (1)
LoadLevelAsyncInPlayMode (1)
Internal_RepaintAllViews (1)
DirtyHierarchyWindowSorting (1)
CloseAndRelaunch (1)
ValidateMenuItem (1)
常用方法
ValidateMenuItem (1)
EditorApplication Class Documentation
示例#1
0
显示文件
文件:
EditorApplication.cs
项目:
zhkuang/UnityDecompiled
internal static void RequestRepaintAllViews() { EditorApplication.Internal_RepaintAllViews(); }