示例#1
0
 internal static void InitializePropertyModificationForGameObject(GameObject gameObject, AnimationClip clip)
 {
     if (!AnimationMode.InAnimationMode())
     {
         throw new InvalidOperationException("AnimationMode.InitializePropertyModificationForGameObject may only be called in animation mode.  See AnimationMode.StartAnimationMode.");
     }
     AnimationMode.Internal_InitializePropertyModificationForGameObject(gameObject, clip);
 }