internal static bool IsAssetServerSetUp() { if (InternalEditorUtility.HasTeamLicense()) { return(ASEditorBackend.SettingsAreValid()); } return(false); }
internal static bool IsAssetServerSetUp() { return(InternalEditorUtility.HasPro() && ASEditorBackend.SettingsAreValid()); }
internal static bool IsAssetServerSetUp() => (InternalEditorUtility.HasTeamLicense() && ASEditorBackend.SettingsAreValid());