private void DoOpen(AssetList assets, bool alreadyOpen) { if (alreadyOpen) { foreach (var asset in assets) { bool found = false; int count = assetList.Count; for (int i = 0; i < count; i++) { if (assetList[i].path == asset.path) { found = true; assetList[i] = asset; break; } } if (!found) { assetList.Add(asset); } } } else { assetList.AddRange(assets); } RefreshList(); }
static internal AssetList ConsolidateAssetList(AssetList assets, CheckoutMode mode) { var consolidatedAssetArray = Internal_ConsolidateAssetList(assets.ToArray(), mode); var consolidatedAssetList = new AssetList(); consolidatedAssetList.AddRange(consolidatedAssetArray); return(consolidatedAssetList); }
/// <summary> /// <para>Create an optimised list of assets by removing children of folders in the same list.</para> /// </summary> public AssetList FilterChildren() { AssetList list = new AssetList(); list.AddRange(this); using (List <Asset> .Enumerator enumerator = base.GetEnumerator()) { while (enumerator.MoveNext()) {
public AssetList FilterChildren() { AssetList assetList = new AssetList(); assetList.AddRange(this); foreach (Asset asset in this) { assetList.RemoveAll((Asset p) => p.IsChildOf(asset)); } return(assetList); }
// Create an optimised list of assets by removing children of folders in the same list public AssetList FilterChildren() { AssetList unique = new AssetList(); unique.AddRange(this); foreach (Asset asset in this) { unique.RemoveAll(p => p.IsChildOf(asset)); } return(unique); }
public AssetList FilterChildren() { AssetList assetList = new AssetList(); assetList.AddRange(this); using (List <Asset> .Enumerator enumerator = base.GetEnumerator()) { while (enumerator.MoveNext()) { Asset asset = enumerator.Current; assetList.RemoveAll((Asset p) => p.IsChildOf(asset)); } } return(assetList); }
internal static bool HandlePreCheckoutCallback(ref string[] paths, ref ChangeSet changeSet) { if (preCheckoutCallback == null) { return(true); } var assetList = new AssetList(); assetList.AddRange(paths.Select(GetAssetByPath).Where(a => a != null)); try { var id = changeSet == null ? ChangeSet.defaultID : changeSet.id; string desc = null; if (preCheckoutCallback(assetList, ref id, ref desc)) { var task = CheckAndCreateUserSuppliedChangeSet(id, desc, ref changeSet); if (task != null) { Debug.LogError( "Tried to create/rename remote ChangeSet to match the one specified in user-supplied callback but failed with error code: " + task.resultCode); return(false); } paths = assetList.Where(a => a != null).Select(a => a.path).ToArray(); } else { Debug.LogWarning("User-created pre-checkout callback has blocked this checkout."); return(false); } } catch (System.Exception ex) { Debug.LogWarning("User-created pre-checkout callback has thrown an exception: " + ex.Message); return(false); } return(true); }
/// <summary> /// <para>Create an optimised list of assets by removing children of folders in the same list.</para> /// </summary> public AssetList FilterChildren() { AssetList assetList = new AssetList(); assetList.AddRange((IEnumerable <Asset>) this); // ISSUE: object of a compiler-generated type is created // ISSUE: variable of a compiler-generated type AssetList.\u003CFilterChildren\u003Ec__AnonStoreyC0 childrenCAnonStoreyC0 = new AssetList.\u003CFilterChildren\u003Ec__AnonStoreyC0(); using (List <Asset> .Enumerator enumerator = this.GetEnumerator()) { while (enumerator.MoveNext()) { // ISSUE: reference to a compiler-generated field childrenCAnonStoreyC0.asset = enumerator.Current; // ISSUE: reference to a compiler-generated method assetList.RemoveAll(new Predicate <Asset>(childrenCAnonStoreyC0.\u003C\u003Em__22F)); } } return(assetList); }
public AssetList FilterChildren() { AssetList list = new AssetList(); list.AddRange(this);