public static void DrawCircle(Circle circle, VFXGizmo gizmo, IProperty <Vector3> centerProperty, IProperty <float> radiusProperty, IEnumerable <Vector3> radiusDirections, int countVisible = int.MaxValue) { gizmo.PositionGizmo(circle.center, centerProperty, true); // Radius controls if (radiusProperty.isEditable) { int cpt = 0; foreach (var dist in radiusDirections) { EditorGUI.BeginChangeCheck(); Vector3 sliderPos = circle.center + dist * circle.radius; Vector3 result = Handles.Slider(sliderPos, dist, cpt < countVisible ? (handleSize * HandleUtility.GetHandleSize(sliderPos)) : 0, Handles.CubeHandleCap, 0); ++cpt; if (EditorGUI.EndChangeCheck()) { circle.radius = (result - circle.center).magnitude; if (float.IsNaN(circle.radius)) { circle.radius = 0; } radiusProperty.SetValue(circle.radius); } } } }
public static void DrawCircle(VFXGizmo gizmo, TCircle circle, IProperty <Vector3> centerProperty, IProperty <Vector3> anglesProperty, IProperty <Vector3> scaleProperty, IProperty <float> radiusProperty, int countVisible = int.MaxValue) { var radius = circle.radius; gizmo.PositionGizmo(circle.transform.position, circle.transform.angles, centerProperty, false); gizmo.RotationGizmo(circle.transform.position, circle.transform.angles, anglesProperty, false); gizmo.ScaleGizmo(circle.transform.position, circle.transform.angles, circle.transform.scale, scaleProperty, false); if (radiusProperty.isEditable) { using (new Handles.DrawingScope(Handles.matrix * circle.transform)) { for (int i = 0; i < countVisible && i < s_RadiusDirections.Length; ++i) { EditorGUI.BeginChangeCheck(); var dir = s_RadiusDirections[i]; var sliderPos = dir * radius; var result = Handles.Slider(s_RadiusDirectionsName[i], sliderPos, dir, handleSize * HandleUtility.GetHandleSize(sliderPos), CustomCubeHandleCap, 0.0f); if (EditorGUI.EndChangeCheck()) { radius = result.magnitude; if (float.IsNaN(radius)) { radius = 0; } radiusProperty.SetValue(radius); } } } } }
public static void DrawSphere(Sphere sphere, VFXGizmo gizmo, IProperty <Vector3> centerProperty, IProperty <float> radiusProperty) { gizmo.PositionGizmo(sphere.center, centerProperty, true); // Radius controls if (radiusProperty.isEditable) { foreach (var dist in radiusDirections) { EditorGUI.BeginChangeCheck(); Vector3 sliderPos = sphere.center + dist * sphere.radius; Vector3 result = Handles.Slider(sliderPos, dist, handleSize * HandleUtility.GetHandleSize(sliderPos), Handles.CubeHandleCap, 0); if (EditorGUI.EndChangeCheck()) { float newRadius = (result - sphere.center).magnitude; if (float.IsNaN(newRadius)) { newRadius = 0; } radiusProperty.SetValue(newRadius); } } } }
public static void DrawSphere(VFXGizmo gizmo, TSphere sphere, IProperty <Vector3> centerProperty, IProperty <Vector3> anglesProperty, IProperty <Vector3> scaleProperty, IProperty <float> radiusProperty) { gizmo.PositionGizmo(sphere.transform.position, sphere.transform.angles, centerProperty, false); gizmo.RotationGizmo(sphere.transform.position, sphere.transform.angles, anglesProperty, false); gizmo.ScaleGizmo(sphere.transform.position, sphere.transform.angles, sphere.transform.scale, scaleProperty, false); // Radius controls if (radiusProperty.isEditable) { using (new Handles.DrawingScope(Handles.matrix * sphere.transform)) { for (int i = 0; i < s_RadiusDirections.Length; ++i) { EditorGUI.BeginChangeCheck(); var dir = s_RadiusDirections[i]; var sliderPos = dir * sphere.radius; var result = Handles.Slider(s_RadiusName[i], sliderPos, dir, handleSize * HandleUtility.GetHandleSize(sliderPos), CustomCubeHandleCap, 0); if (EditorGUI.EndChangeCheck()) { float newRadius = result.magnitude; if (float.IsNaN(newRadius)) { newRadius = 0; } radiusProperty.SetValue(newRadius); } } } } }
public static void DrawCone(VFXGizmo gizmo, TCone cone, ref Extremities extremities, IProperty <Vector3> centerProperty, IProperty <Vector3> anglesProperty, IProperty <Vector3> scaleProperty, IProperty <float> baseRadiusProperty, IProperty <float> topRadiusProperty, IProperty <float> heightProperty, float baseRadiusScreen, float topRadiusScreen) { var center = cone.transform.position; var scale = cone.transform.scale; var angles = cone.transform.angles; var baseRadius = cone.baseRadius; var topRadius = cone.topRadius; var height = cone.height; gizmo.PositionGizmo(center, angles, centerProperty, false); gizmo.RotationGizmo(center, angles, anglesProperty, false); gizmo.ScaleGizmo(center, angles, scale, scaleProperty, false); using (new Handles.DrawingScope(Handles.matrix * cone.transform)) { if (baseRadiusScreen > 2 && baseRadiusProperty.isEditable) { for (int i = extremities.extremities.Count / 2; i < extremities.extremities.Count && (i - extremities.extremities.Count / 2) < extremities.visibleCount; ++i) { EditorGUI.BeginChangeCheck(); var pos = extremities.extremities[i]; var result = Handles.Slider(s_ExtremitiesNames[i], pos, pos - extremities.bottomCap, handleSize * HandleUtility.GetHandleSize(pos), CustomCubeHandleCap, 0); if (EditorGUI.EndChangeCheck()) { baseRadiusProperty.SetValue(result.magnitude); } } } if (topRadiusScreen > 2 && topRadiusProperty.isEditable) { for (int i = 0; i < extremities.extremities.Count / 2 && i < extremities.visibleCount; ++i) { EditorGUI.BeginChangeCheck(); var pos = extremities.extremities[i]; var dir = pos - extremities.topCap; var result = Handles.Slider(s_ExtremitiesNames[i], pos, dir, handleSize * HandleUtility.GetHandleSize(pos), CustomCubeHandleCap, 0); if (EditorGUI.EndChangeCheck()) { topRadiusProperty.SetValue((result - extremities.topCap).magnitude); } } } if (heightProperty.isEditable) { EditorGUI.BeginChangeCheck(); var result = Handles.Slider(s_HeightCapName, extremities.topCap, Vector3.up, handleSize * HandleUtility.GetHandleSize(extremities.topCap), CustomCubeHandleCap, 0); if (EditorGUI.EndChangeCheck()) { heightProperty.SetValue(result.magnitude); } } } }
static public void DrawSpaceSphere(VFXGizmo gizmo, TSphere sphere, IProperty <Vector3> centerProperty, IProperty <Vector3> anglesProperty, IProperty <Vector3> scaleProperty, IProperty <float> radiusProperty) { using (new Handles.DrawingScope(Handles.matrix * sphere.transform)) { Handles.DrawWireDisc(Vector3.zero, Vector3.forward, sphere.radius); Handles.DrawWireDisc(Vector3.zero, Vector3.up, sphere.radius); Handles.DrawWireDisc(Vector3.zero, Vector3.right, sphere.radius); } DrawSphere(gizmo, sphere, centerProperty, anglesProperty, scaleProperty, radiusProperty); }
public static void DrawCone(Cone cone, VFXGizmo gizmo, ref Extremities extremities, IProperty <Vector3> centerProperty, IProperty <float> radius0Property, IProperty <float> radius1Property, IProperty <float> heightProperty, float radius0Screen, float radius1Screen) { gizmo.PositionGizmo(cone.center, centerProperty, true); using (new Handles.DrawingScope(Handles.matrix * Matrix4x4.Translate(cone.center))) { if (radius0Screen > 2 && radius0Property.isEditable) { for (int i = extremities.extremities.Count / 2; i < extremities.extremities.Count; ++i) { EditorGUI.BeginChangeCheck(); Vector3 pos = extremities.extremities[i]; Vector3 result = Handles.Slider(pos, pos - extremities.bottomCap, (i - extremities.extremities.Count / 2) < extremities.visibleCount ? handleSize * HandleUtility.GetHandleSize(pos) : 0, Handles.CubeHandleCap, 0); if (EditorGUI.EndChangeCheck()) { radius0Property.SetValue(result.magnitude); } } } if (radius1Screen > 2 && radius1Property.isEditable) { for (int i = 0; i < extremities.extremities.Count / 2; ++i) { EditorGUI.BeginChangeCheck(); Vector3 pos = extremities.extremities[i]; Vector3 dir = pos - extremities.topCap; Vector3 result = Handles.Slider(pos, dir, i < extremities.visibleCount ? handleSize * HandleUtility.GetHandleSize(pos) : 0, Handles.CubeHandleCap, 0); if (EditorGUI.EndChangeCheck()) { radius1Property.SetValue((result - extremities.topCap).magnitude); } } } if (heightProperty.isEditable) { EditorGUI.BeginChangeCheck(); Vector3 result = Handles.Slider(extremities.topCap, Vector3.up, handleSize * HandleUtility.GetHandleSize(extremities.topCap), Handles.CubeHandleCap, 0); if (EditorGUI.EndChangeCheck()) { heightProperty.SetValue(result.magnitude); } } } }
public static bool DrawBoxSizeDataAnchorGizmo(AABox box, VisualEffect component, VFXGizmo gizmo, IProperty <Vector3> centerProperty, IProperty <float> sizeXProperty, IProperty <float> sizeYProperty, IProperty <float> sizeZProperty, Matrix4x4 centerMatrix) { Vector3[] points = new Vector3[8]; Vector3 center = box.center; Vector3 size = box.size; points[0] = center + new Vector3(size.x * 0.5f, size.y * 0.5f, size.z * 0.5f); points[1] = center + new Vector3(size.x * 0.5f, -size.y * 0.5f, size.z * 0.5f); points[2] = center + new Vector3(-size.x * 0.5f, size.y * 0.5f, size.z * 0.5f); points[3] = center + new Vector3(-size.x * 0.5f, -size.y * 0.5f, size.z * 0.5f); points[4] = center + new Vector3(size.x * 0.5f, size.y * 0.5f, -size.z * 0.5f); points[5] = center + new Vector3(size.x * 0.5f, -size.y * 0.5f, -size.z * 0.5f); points[6] = center + new Vector3(-size.x * 0.5f, size.y * 0.5f, -size.z * 0.5f); points[7] = center + new Vector3(-size.x * 0.5f, -size.y * 0.5f, -size.z * 0.5f); for (int i = 0; i < points.Length; ++i) { points[i] = centerMatrix.MultiplyPoint(points[i]); } Handles.DrawLine(points[0], points[1]); Handles.DrawLine(points[2], points[3]); Handles.DrawLine(points[4], points[5]); Handles.DrawLine(points[6], points[7]); Handles.DrawLine(points[0], points[2]); Handles.DrawLine(points[0], points[4]); Handles.DrawLine(points[1], points[3]); Handles.DrawLine(points[1], points[5]); Handles.DrawLine(points[2], points[6]); Handles.DrawLine(points[3], points[7]); Handles.DrawLine(points[4], points[6]); Handles.DrawLine(points[5], points[7]); bool changed = false; Vector3 xFaceMiddle = (points[0] + points[1] + points[4] + points[5]) * 0.25f; Vector3 minusXFaceMiddle = (points[2] + points[3] + points[6] + points[7]) * 0.25f; changed = TwoSidedSizeHandle(Color.red, xFaceMiddle, minusXFaceMiddle, center, sizeXProperty, centerProperty); Vector3 yFaceMiddle = (points[0] + points[2] + points[4] + points[6]) * 0.25f; Vector3 minusYFaceMiddle = (points[1] + points[3] + points[5] + points[7]) * 0.25f; changed = TwoSidedSizeHandle(Color.green, yFaceMiddle, minusYFaceMiddle, center, sizeYProperty, centerProperty) || changed; Vector3 zFaceMiddle = (points[0] + points[1] + points[2] + points[3]) * 0.25f; Vector3 minusZFaceMiddle = (points[4] + points[5] + points[6] + points[7]) * 0.25f; changed = TwoSidedSizeHandle(Color.blue, zFaceMiddle, minusZFaceMiddle, center, sizeZProperty, centerProperty) || changed; changed = gizmo.PositionGizmo(box.center, Vector3.zero, centerProperty, true) || changed; return(changed); }
public static void DrawTorus(VFXGizmo gizmo, TTorus torus, IProperty <Vector3> centerProperty, IProperty <Vector3> anglesProperty, IProperty <Vector3> scaleProperty, IProperty <float> thicknessProperty, IProperty <float> radiusProperty, IEnumerable <float> angles, float maxAngle = Mathf.PI * 2) { gizmo.PositionGizmo(torus.transform.position, torus.transform.angles, centerProperty, false); gizmo.RotationGizmo(torus.transform.position, torus.transform.angles, anglesProperty, false); gizmo.ScaleGizmo(torus.transform.position, torus.transform.angles, torus.transform.scale, scaleProperty, false); // Radius controls using (new Handles.DrawingScope(Handles.matrix * torus.transform * Matrix4x4.Rotate(Quaternion.Euler(-90.0f, 0.0f, 0.0f)))) { for (int i = 0; i < angles.Count(); ++i) { var arcAngle = angles.ElementAt(i); if (arcAngle > maxAngle) { continue; } var angleName = s_AngleNames[i]; var arcRotation = Quaternion.AngleAxis(arcAngle, Vector3.up); var capCenter = arcRotation * Vector3.forward * torus.majorRadius; Handles.DrawWireDisc(capCenter, arcRotation * Vector3.right, torus.minorRadius); if (thicknessProperty.isEditable) { // Minor radius for (int j = 0; j < s_RadiusDirections.Length; ++j) { var composedName = (angleName * 397) ^ s_RadiusDirectionsNames[j]; Vector3 distRotated = Matrix4x4.Rotate(Quaternion.Euler(0.0f, arcAngle + 90.0f, 0.0f)) * s_RadiusDirections[j]; Vector3 sliderPos = capCenter + distRotated * torus.minorRadius; EditorGUI.BeginChangeCheck(); var result = Handles.Slider(composedName, sliderPos, distRotated, arcAngle <= maxAngle ? handleSize * HandleUtility.GetHandleSize(sliderPos) : 0, CustomCubeHandleCap, 0); if (EditorGUI.EndChangeCheck()) { var newRadius = (result - capCenter).magnitude; if (float.IsNaN(newRadius)) { newRadius = 0; } thicknessProperty.SetValue(newRadius); } } } if (radiusProperty.isEditable) { // Major radius var composedName = (angleName * 397) ^ s_MajorRadius; Vector3 distRotated = Matrix4x4.Rotate(Quaternion.Euler(0.0f, arcAngle + 90.0f, 0.0f)) * Vector3.left; Vector3 sliderPos = distRotated * torus.majorRadius; EditorGUI.BeginChangeCheck(); Vector3 result = Handles.Slider(composedName, sliderPos, distRotated, handleSize * HandleUtility.GetHandleSize(sliderPos), CustomCubeHandleCap, 0); if (EditorGUI.EndChangeCheck()) { float newRadius = (result).magnitude; if (float.IsNaN(newRadius)) { newRadius = 0; } radiusProperty.SetValue(newRadius); } } } } }
public static void DrawTorus(Torus torus, VFXGizmo gizmo, IProperty <Vector3> centerProperty, IProperty <float> minorRadiusProperty, IProperty <float> majorRadiusProperty, IEnumerable <float> angles, float maxAngle = Mathf.PI * 2) { gizmo.PositionGizmo(torus.center, centerProperty, true); // Radius controls using (new Handles.DrawingScope(Handles.matrix * Matrix4x4.Translate(torus.center) * Matrix4x4.Rotate(Quaternion.Euler(-90.0f, 0.0f, 0.0f)))) { foreach (var arcAngle in angles) { Quaternion arcRotation = Quaternion.AngleAxis(arcAngle, Vector3.up); Vector3 capCenter = arcRotation * Vector3.forward * torus.majorRadius; Handles.DrawWireDisc(capCenter, arcRotation * Vector3.right, torus.minorRadius); if (minorRadiusProperty.isEditable) { // Minor radius foreach (var dist in radiusDirections) { Vector3 distRotated = Matrix4x4.Rotate(Quaternion.Euler(0.0f, arcAngle + 90.0f, 0.0f)) * dist; EditorGUI.BeginChangeCheck(); Vector3 sliderPos = capCenter + distRotated * torus.minorRadius; Vector3 result = Handles.Slider(sliderPos, distRotated, arcAngle <= maxAngle ? handleSize * HandleUtility.GetHandleSize(sliderPos) : 0, Handles.CubeHandleCap, 0); if (EditorGUI.EndChangeCheck()) { float newRadius = (result - capCenter).magnitude; if (float.IsNaN(newRadius)) { newRadius = 0; } minorRadiusProperty.SetValue(newRadius); } } } if (majorRadiusProperty.isEditable) { // Major radius { Vector3 distRotated = Matrix4x4.Rotate(Quaternion.Euler(0.0f, arcAngle + 90.0f, 0.0f)) * Vector3.left; EditorGUI.BeginChangeCheck(); Vector3 sliderPos = distRotated * torus.majorRadius; Vector3 result = Handles.Slider(sliderPos, distRotated, handleSize * HandleUtility.GetHandleSize(sliderPos), Handles.CubeHandleCap, 0); if (EditorGUI.EndChangeCheck()) { float newRadius = (result).magnitude; if (float.IsNaN(newRadius)) { newRadius = 0; } majorRadiusProperty.SetValue(newRadius); } } } } } }