示例#1
0
 internal override void OnVisualTreeAssetChanged()
 {
     if (m_Owner.editorWindowModel != null)
     {
         m_Owner.RecreateWindow();
     }
 }
示例#2
0
            internal override void OnVisualTreeAssetChanged(bool inMemoryChange)
            {
                if ((inMemoryChange && !m_Owner.panel.enableAssetReload) || !m_Owner.m_WindowRegistered)
                {
                    return;
                }

                m_Owner.RecreateWindow();
            }