示例#1
0
        protected override bool DoubleClick(Event evt, WindowState state)
        {
            if (evt.button != 0)
            {
                return(false);
            }

            var guiClip = PickerUtils.TopmostPickedItem() as TimelineClipGUI;

            if (guiClip == null)
            {
                return(false);
            }

            if (!TimelineWindow.instance.state.editSequence.isReadOnly && (guiClip.clip.curves != null || guiClip.clip.animationClip != null))
            {
                Invoker.Invoke <EditClipInAnimationWindow>(new[] { guiClip.clip });
            }

            if (guiClip.supportsSubTimelines)
            {
                Invoker.Invoke <EditSubTimeline>(new[] { guiClip.clip });
            }

            return(true);
        }
示例#2
0
 protected override bool MouseDown(Event evt, WindowState state)
 {
     if (evt.modifiers != ManipulatorsUtils.actionModifier)
     {
         return(false);
     }
     return(MouseDownInternal(evt, state, PickerUtils.TopmostPickedItem() as TimelineClipHandle));
 }
示例#3
0
        protected override bool MouseUp(Event evt, WindowState state)
        {
            if (!m_Dragged)
            {
                var item = PickerUtils.TopmostPickedItem() as ISelectable;

                if (item == null)
                {
                    return(false);
                }

                if (!item.IsSelected())
                {
                    return(false);
                }

                // Re-selecting an item part of a multi-selection should only keep this item selected.
                if (SelectionManager.Count() > 1 && ItemSelection.CanClearSelection(evt))
                {
                    SelectionManager.Clear();
                    item.Select();
                    return(true);
                }

                if (m_CycleMarkersPending)
                {
                    m_CycleMarkersPending = false;
                    TimelineMarkerClusterGUI.CycleMarkers();
                    return(true);
                }

                return(false);
            }

            m_TimeAreaAutoPanner = null;

            DropItems();

            m_SnapEngine      = null;
            m_MoveItemHandler = null;

            state.Evaluate();
            state.RemoveCaptured(this);
            m_Dragged = false;
            TimelineCursors.ClearCursor();

            return(true);
        }
示例#4
0
        protected override bool ContextClick(Event evt, WindowState state)
        {
            if (evt.alt)
            {
                return(false);
            }

            var selectable = PickerUtils.TopmostPickedItem() as ISelectable;

            if (selectable != null && selectable.IsSelected())
            {
                SequencerContextMenu.ShowItemContextMenu(evt.mousePosition);
                return(true);
            }

            return(false);
        }
        protected override bool MouseDown(Event evt, WindowState state)
        {
            var handle = PickerUtils.TopmostPickedItem() as TimelineClipHandle;

            if (handle == null)
            {
                return(false);
            }

            if (handle.clipGUI.clip.parentTrack != null && handle.clipGUI.clip.parentTrack.lockedInHierarchy)
            {
                return(false);
            }

            m_TrimClipHandler = handle;

            m_IsCaptured = true;
            state.AddCaptured(this);

            m_UndoSaved = false;

            var clip = m_TrimClipHandler.clipGUI.clip;

            m_OriginalDuration        = clip.duration;
            m_OriginalTimeScale       = clip.timeScale;
            m_OriginalEaseInDuration  = clip.easeInDuration;
            m_OriginalEaseOutDuration = clip.easeOutDuration;

            RefreshOverlayStrings(m_TrimClipHandler, state);

            // in ripple trim, the right edge moves and needs to snap
            var edges = ManipulateEdges.Right;

            if (EditMode.editType != EditMode.EditType.Ripple && m_TrimClipHandler.trimDirection == TrimEdge.Start)
            {
                edges = ManipulateEdges.Left;
            }
            m_SnapEngine = new SnapEngine(m_TrimClipHandler.clipGUI, new TrimClipAttractionHandler(), edges, state,
                                          evt.mousePosition);

            EditMode.BeginTrim(ItemsUtils.ToItem(clip), m_TrimClipHandler.trimDirection);

            return(true);
        }
示例#6
0
        void SelectionChangedCallback(int[] ids)
        {
            if (Event.current.button == 1 && PickerUtils.TopmostPickedItem() is ISelectable)
            {
                return;
            }

            if (Event.current.command || Event.current.control || Event.current.shift)
            {
                SelectionManager.UnSelectTracks();
            }
            else
            {
                SelectionManager.Clear();
            }

            foreach (var id in ids)
            {
                var trackGUI = (TimelineTrackBaseGUI)m_TreeView.FindItem(id);
                SelectionManager.Add(trackGUI.track);
            }

            m_State.GetWindow().Repaint();
        }