private void AddMark() { MarkConfig config = new MarkConfig(); SeqenceUtil.Add(ref conf.marks, config); }
private void AddMark() { MarkConfig config = new MarkConfig(); TimelineUtil.Add(ref conf.marks, config); }
private void AddMark() { MarkConfig config = new MarkConfig(); SeqenceUtil.Add(ref conf.marks, config); }
private void AddMark() { MarkConfig config = new MarkConfig(); TimelineUtil.Add(ref conf.marks, config); }