private void ClipRootMotionOffsetsGUI() { this.m_PositionProperty.set_isExpanded(EditorGUILayout.Foldout(this.m_PositionProperty.get_isExpanded(), AnimationPlayableAssetInspector.Styles.ClipOffsetTitle)); if (this.m_PositionProperty.get_isExpanded()) { float num = 0f; float num2 = 0f; EditorGUI.set_indentLevel(EditorGUI.get_indentLevel() + 1); TimelineAnimationUtilities.OffsetEditMode offsetEditMode = this.m_OffsetEditMode; AnimationTrackInspector.ShowMotionOffsetEditModeToolbar(ref this.m_OffsetEditMode); if (offsetEditMode != this.m_OffsetEditMode) { this.SetTimeToClip(); SceneView.RepaintAll(); } EditorGUILayout.BeginHorizontal(new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_PositionProperty, new GUILayoutOption[0]); GUI.get_skin().get_button().CalcMinMaxWidth(AnimationPlayableAssetInspector.Styles.PositionIcon, ref num, ref num2); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(new GUILayoutOption[0]); AnimationPlayableAssetInspector.ShowRotationField(this.m_RotationProperty); EditorGUILayout.EndHorizontal(); EditorGUILayout.Space(); EditorGUI.set_indentLevel(EditorGUI.get_indentLevel() - 1); } }
public override void OnInspectorGUI() { base.OnInspectorGUI(); base.get_serializedObject().Update(); bool flag = this.m_lastPosition != this.m_TrackPositionProperty.get_vector3Value() || this.m_lastRotation != this.m_TrackRotationProperty.get_quaternionValue(); this.m_lastPosition = this.m_TrackPositionProperty.get_vector3Value(); this.m_lastRotation = this.m_TrackRotationProperty.get_quaternionValue(); EditorGUI.BeginChangeCheck(); this.DrawAvatarProperties(); if (EditorGUI.EndChangeCheck()) { this.RebuildGraph(); } if (base.get_targets().Length == 1) { EditorGUI.BeginChangeCheck(); EditorGUILayout.PropertyField(this.m_ApplyOffsetsProperty, AnimationTrackInspector.Styles.TrackOffsetTitle, new GUILayoutOption[0]); if (EditorGUI.EndChangeCheck()) { this.RebuildGraph(); } Animator animator = this.GetAnimator(); bool flag2 = animator == null || !TimelineAnimationUtilities.ValidateOffsetAvailabitity(base.timelineWindow.state.currentDirector, animator) || !this.m_ApplyOffsetsProperty.get_boolValue(); using (new EditorGUI.DisabledScope(flag2)) { EditorGUI.set_indentLevel(EditorGUI.get_indentLevel() + 1); float num = 0f; float num2 = 0f; GUI.get_skin().get_button().CalcMinMaxWidth(AnimationTrackInspector.Styles.PositionIcon, ref num, ref num2); AnimationTrackInspector.ShowMotionOffsetEditModeToolbar(ref this.m_OffsetEditMode); SceneView.RepaintAll(); EditorGUI.BeginChangeCheck(); EditorGUILayout.BeginHorizontal(new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_TrackPositionProperty, new GUILayoutOption[0]); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(new GUILayoutOption[0]); AnimationPlayableAssetInspector.ShowRotationField(this.m_TrackRotationProperty); EditorGUILayout.EndHorizontal(); EditorGUILayout.Space(); EditorGUILayout.Space(); EditorGUI.set_indentLevel(EditorGUI.get_indentLevel() - 1); flag |= EditorGUI.EndChangeCheck(); if (flag) { AnimationTrack animationTrack = (AnimationTrack)base.get_target(); animationTrack.UpdateClipOffsets(); this.Evaluate(); } } } else { GUILayout.Label(AnimationTrackInspector.Styles.TrackOffsetCannotBeEditedWarning, EditorStyles.get_helpBox(), new GUILayoutOption[0]); } AnimationTrackInspector.MatchTargetsField(this.m_MatchFieldsProperty, null, null, false); base.get_serializedObject().ApplyModifiedProperties(); }
void TransformOffsetsGUI() { if (ShouldShowOffsets()) { EditorGUILayout.Space(); EditorGUILayout.LabelField(Styles.TransformOffsetTitle); EditorGUI.indentLevel++; using (new EditorGUI.DisabledScope(targets.Length > 1)) { var previousOffsetMode = m_OffsetEditMode; AnimationTrackInspector.ShowMotionOffsetEditModeToolbar(ref m_OffsetEditMode); if (previousOffsetMode != m_OffsetEditMode) { SetTimeToClip(); SceneView.RepaintAll(); } } EditorGUILayout.BeginHorizontal(); EditorGUILayout.PropertyField(m_PositionProperty); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.PropertyField(m_RotationProperty, Styles.RotationText); EditorGUILayout.EndHorizontal(); EditorGUILayout.Space(); EditorGUI.indentLevel--; TransformOffsetsMatchFieldsGUI(); EditorGUI.BeginChangeCheck(); EditorGUILayout.PropertyField(m_RemoveStartOffsetProperty, Styles.RemoveStartOffset); if (EditorGUI.EndChangeCheck()) { TimelineEditor.Refresh(RefreshReason.ContentsAddedOrRemoved); Repaint(); } } }