public BrushRotationVariator(string toolName, IBrushEventHandler eventHandler, IBrushTerrainCache terrainCache, bool smoothJitter = false) : base(toolName, eventHandler, terrainCache) { m_JitterHandler = new BrushJitterHandler(0.0f, kMinBrushRotation, kMaxBrushRotation, smoothJitter); m_BrushRotation.wrapValue = true; }