示例#1
0
        public void Initialize(AbstractMaterialNode inNode, PreviewManager previewManager, IEdgeConnectorListener connectorListener, MaterialGraphView graphView)
        {
            styleSheets.Add(Resources.Load <StyleSheet>("Styles/MaterialNodeView"));
            styleSheets.Add(Resources.Load <StyleSheet>($"Styles/ColorMode"));
            AddToClassList("MaterialNode");

            if (inNode == null)
            {
                return;
            }

            var contents = this.Q("contents");

            m_GraphView = graphView;
            mainContainer.style.overflow = StyleKeyword.None;    // Override explicit style set in base class
            m_ConnectorListener          = connectorListener;
            node        = inNode;
            viewDataKey = node.objectId;
            UpdateTitle();

            // Add controls container
            var controlsContainer = new VisualElement {
                name = "controls"
            };

            {
                m_ControlsDivider = new VisualElement {
                    name = "divider"
                };
                m_ControlsDivider.AddToClassList("horizontal");
                controlsContainer.Add(m_ControlsDivider);
                m_ControlItems = new VisualElement {
                    name = "items"
                };
                controlsContainer.Add(m_ControlItems);

                // Instantiate control views from node
                foreach (var propertyInfo in node.GetType().GetProperties(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic))
                {
                    foreach (IControlAttribute attribute in propertyInfo.GetCustomAttributes(typeof(IControlAttribute), false))
                    {
                        m_ControlItems.Add(attribute.InstantiateControl(node, propertyInfo));
                    }
                }
            }
            if (m_ControlItems.childCount > 0)
            {
                contents.Add(controlsContainer);
            }

            if (node.hasPreview)
            {
                // Add actual preview which floats on top of the node
                m_PreviewContainer = new VisualElement
                {
                    name        = "previewContainer",
                    style       = { overflow = Overflow.Hidden },
                    pickingMode = PickingMode.Ignore
                };
                m_PreviewImage = new Image
                {
                    name        = "preview",
                    pickingMode = PickingMode.Ignore,
                    image       = Texture2D.whiteTexture,
                };
                {
                    // Add preview collapse button on top of preview
                    var collapsePreviewButton = new VisualElement {
                        name = "collapse"
                    };
                    collapsePreviewButton.Add(new VisualElement {
                        name = "icon"
                    });
                    collapsePreviewButton.AddManipulator(new Clickable(() =>
                    {
                        SetPreviewExpandedStateOnSelection(false);
                    }));
                    m_PreviewImage.Add(collapsePreviewButton);
                }
                m_PreviewContainer.Add(m_PreviewImage);

                // Hook up preview image to preview manager
                m_PreviewRenderData = previewManager.GetPreviewRenderData(inNode);
                m_PreviewRenderData.onPreviewChanged += UpdatePreviewTexture;
                UpdatePreviewTexture();

                // Add fake preview which pads out the node to provide space for the floating preview
                m_PreviewFiller = new VisualElement {
                    name = "previewFiller"
                };
                m_PreviewFiller.AddToClassList("expanded");
                {
                    var previewDivider = new VisualElement {
                        name = "divider"
                    };
                    previewDivider.AddToClassList("horizontal");
                    m_PreviewFiller.Add(previewDivider);

                    var expandPreviewButton = new VisualElement {
                        name = "expand"
                    };
                    expandPreviewButton.Add(new VisualElement {
                        name = "icon"
                    });
                    expandPreviewButton.AddManipulator(new Clickable(() =>
                    {
                        SetPreviewExpandedStateOnSelection(true);
                    }));
                    m_PreviewFiller.Add(expandPreviewButton);
                }
                contents.Add(m_PreviewFiller);

                UpdatePreviewExpandedState(node.previewExpanded);
            }

            base.expanded = node.drawState.expanded;
            AddSlots(node.GetSlots <MaterialSlot>());

            SetPosition(new Rect(node.drawState.position.x, node.drawState.position.y, 0, 0));

            if (node is SubGraphNode)
            {
                RegisterCallback <MouseDownEvent>(OnSubGraphDoubleClick);
            }

            m_TitleContainer = this.Q("title");

            if (node is IMasterNode)
            {
                AddToClassList("master");
                bool validTarget = false;
                foreach (Target activeTarget in node.owner.validTargets)
                {
                    //if we have a valid active target implementation and render pipeline, don't display the error
                    if (activeTarget.IsPipelineCompatible(GraphicsSettings.currentRenderPipeline))
                    {
                        validTarget = true;
                        break;
                    }
                }

                //if no active target implementations are valid with the current pipeline, display the error
                m_GraphView.graph.messageManager?.ClearAllFromProvider(this);
                if (!validTarget)
                {
                    m_GraphView.graph.messageManager?.AddOrAppendError(this, node.objectId,
                                                                       new ShaderMessage("The active Master Node is not compatible with the current Render Pipeline," +
                                                                                         " or no Render Pipeline is assigned." +
                                                                                         " Assign a Render Pipeline in the graphics settings that is compatible with this Master Node.",
                                                                                         ShaderCompilerMessageSeverity.Error));
                }
            }

            m_NodeSettingsView         = new NodeSettingsView();
            m_NodeSettingsView.visible = false;
            Add(m_NodeSettingsView);

            m_SettingsButton = new VisualElement {
                name = "settings-button"
            };
            m_SettingsButton.Add(new VisualElement {
                name = "icon"
            });

            m_Settings = new VisualElement();
            AddDefaultSettings();

            // Add Node type specific settings
            var nodeTypeSettings = node as IHasSettings;

            if (nodeTypeSettings != null)
            {
                m_Settings.Add(nodeTypeSettings.CreateSettingsElement());
            }

            // Add manipulators
            m_SettingsButton.AddManipulator(new Clickable(() =>
            {
                UpdateSettingsExpandedState();
            }));

            if (m_Settings.childCount > 0)
            {
                m_ButtonContainer = new VisualElement {
                    name = "button-container"
                };
                m_ButtonContainer.style.flexDirection = FlexDirection.Row;
                m_ButtonContainer.Add(m_SettingsButton);
                m_ButtonContainer.Add(m_CollapseButton);
                m_TitleContainer.Add(m_ButtonContainer);
            }

            // Register OnMouseHover callbacks for node highlighting
            RegisterCallback <MouseEnterEvent>(OnMouseHover);
            RegisterCallback <MouseLeaveEvent>(OnMouseHover);
        }
示例#2
0
        public void Initialize(AbstractMaterialNode inNode, PreviewManager previewManager, IEdgeConnectorListener connectorListener, MaterialGraphView graphView)
        {
            styleSheets.Add(Resources.Load <StyleSheet>("Styles/MaterialNodeView"));
            styleSheets.Add(Resources.Load <StyleSheet>($"Styles/ColorMode"));
            AddToClassList("MaterialNode");

            if (inNode == null)
            {
                return;
            }

            var contents = this.Q("contents");

            m_GraphView = graphView;
            mainContainer.style.overflow = StyleKeyword.None;    // Override explicit style set in base class
            m_ConnectorListener          = connectorListener;
            node        = inNode;
            viewDataKey = node.objectId;
            UpdateTitle();

            // Add disabled overlay
            Add(new VisualElement()
            {
                name = "disabledOverlay", pickingMode = PickingMode.Ignore
            });

            // Add controls container
            var controlsContainer = new VisualElement {
                name = "controls"
            };

            {
                m_ControlsDivider = new VisualElement {
                    name = "divider"
                };
                m_ControlsDivider.AddToClassList("horizontal");
                controlsContainer.Add(m_ControlsDivider);
                m_ControlItems = new VisualElement {
                    name = "items"
                };
                controlsContainer.Add(m_ControlItems);

                // Instantiate control views from node
                foreach (var propertyInfo in node.GetType().GetProperties(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic))
                {
                    foreach (IControlAttribute attribute in propertyInfo.GetCustomAttributes(typeof(IControlAttribute), false))
                    {
                        m_ControlItems.Add(attribute.InstantiateControl(node, propertyInfo));
                    }
                }
            }
            if (m_ControlItems.childCount > 0)
            {
                contents.Add(controlsContainer);
            }

            // Add dropdowns container
            var dropdownContainer = new VisualElement {
                name = "dropdowns"
            };

            {
                m_DropdownsDivider = new VisualElement {
                    name = "divider"
                };
                m_DropdownsDivider.AddToClassList("horizontal");
                dropdownContainer.Add(m_DropdownsDivider);
                m_DropdownItems = new VisualElement {
                    name = "items"
                };
                dropdownContainer.Add(m_DropdownItems);
                UpdateDropdownEntries();
            }
            if (m_DropdownItems.childCount > 0)
            {
                contents.Add(dropdownContainer);
            }

            if (node.hasPreview)
            {
                // Add actual preview which floats on top of the node
                m_PreviewContainer = new VisualElement
                {
                    name        = "previewContainer",
                    style       = { overflow = Overflow.Hidden },
                    pickingMode = PickingMode.Ignore
                };
                m_PreviewImage = new Image
                {
                    name        = "preview",
                    pickingMode = PickingMode.Ignore,
                    image       = Texture2D.whiteTexture,
                };
                {
                    // Add preview collapse button on top of preview
                    var collapsePreviewButton = new VisualElement {
                        name = "collapse"
                    };
                    collapsePreviewButton.Add(new VisualElement {
                        name = "icon"
                    });
                    collapsePreviewButton.AddManipulator(new Clickable(() =>
                    {
                        SetPreviewExpandedStateOnSelection(false);
                    }));
                    m_PreviewImage.Add(collapsePreviewButton);
                }
                m_PreviewContainer.Add(m_PreviewImage);

                // Hook up preview image to preview manager
                m_PreviewRenderData = previewManager.GetPreviewRenderData(inNode);
                m_PreviewRenderData.onPreviewChanged += UpdatePreviewTexture;
                UpdatePreviewTexture();

                // Add fake preview which pads out the node to provide space for the floating preview
                m_PreviewFiller = new VisualElement {
                    name = "previewFiller"
                };
                m_PreviewFiller.AddToClassList("expanded");
                {
                    var previewDivider = new VisualElement {
                        name = "divider"
                    };
                    previewDivider.AddToClassList("horizontal");
                    m_PreviewFiller.Add(previewDivider);

                    var expandPreviewButton = new VisualElement {
                        name = "expand"
                    };
                    expandPreviewButton.Add(new VisualElement {
                        name = "icon"
                    });
                    expandPreviewButton.AddManipulator(new Clickable(() =>
                    {
                        SetPreviewExpandedStateOnSelection(true);
                    }));
                    m_PreviewFiller.Add(expandPreviewButton);
                }
                contents.Add(m_PreviewFiller);

                UpdatePreviewExpandedState(node.previewExpanded);
            }

            base.expanded = node.drawState.expanded;
            AddSlots(node.GetSlots <MaterialSlot>());

            if (node is SubGraphNode)
            {
                RegisterCallback <MouseDownEvent>(OnSubGraphDoubleClick);
            }

            m_TitleContainer = this.Q("title");

            if (node is BlockNode blockData)
            {
                AddToClassList("blockData");
                m_TitleContainer.RemoveFromHierarchy();
            }
            else
            {
                SetPosition(new Rect(node.drawState.position.x, node.drawState.position.y, 0, 0));
            }

            // Update active state
            SetActive(node.isActive);

            // Register OnMouseHover callbacks for node highlighting
            RegisterCallback <MouseEnterEvent>(OnMouseHover);
            RegisterCallback <MouseLeaveEvent>(OnMouseHover);

            ShaderGraphPreferences.onAllowDeprecatedChanged += UpdateTitle;
        }