public void Setup() { m_Window = GetWindowFake(); m_Window.Focus(); m_Window.Show(); m_Window.Activate(); DoOtherSetup(); }
public void Setup() { m_Window = GetWindowFake(); m_Window.Focus(); m_Window.Show(); m_Window.Activate(); m_Window.position = new Rect(100, 100, 800, 600); DoOtherSetup(); }
public virtual void SetupWindow() { m_Window = EditorWindow.GetWindow <SpriteEditorWindowFake>(); }